
D Fosse
Community Expert
D Fosse
Community Expert
Activity
‎May 18, 2013
12:48 PM
Your specific question here has already been answered, but I assume this is connected to your other recent thread. So I just want to say this: If you are using a laptop screen for image editing, the gamut of that screen compared to sRGB (which is what you're trying to find out, right?) is the least of your concerns. Laptop screens are usually cheap TN panels with a host of problems: Very limited viewing angle, to the point where the top of the screen is dark and the bottom washed out. Only a thin stripe across the center of the screen will be theoretically correct - if you can find it. Uneven illumination in general. Very poor highlight and shadow separation. Anything above 240-245 will appear white, anything below 10-15 will appear black. 6-bit color depth (with some tricks to simulate 8-bit). That means color and brightness banding/posterization. In short, a laptop screen simply can't be trusted to be accurate. Calibration will improve it, but there's still a way to go. So don't spend too much energy on the gamut issue - it's a red herring (lovely expression BTW : http://en.wikipedia.org/wiki/Red_herring ) In that article you linked to in the other thread, the author seems to consider display gamut the final word: "If you find that your monitor can't even adequately encompass the sRGB space, it's futile and dangerous to work in Adobe RGB". When I read something like that, I simply don't know where to start. I can only attribute it to extreme ignorance. Should you throw all that information out just because you happen to have a shitty monitor this month? That's ridiculous. Don't trust everything you read on the web. Including this
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‎May 12, 2013
11:46 AM
There's a basic schism here. In the film days you had the choice of shooting transparencies, where everything had to be right in camera, and negative film, where you would just concentrate on getting the maximum amount of information onto film and worry about the picture later. So it seems those two schools continue into the digital age, and never the twain shall meet. Who's right? I don't know, but personally I'm in the latter camp. But it does seem tempting to say that if the camera version is so sacred, why not shoot jpeg?
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‎May 09, 2013
01:12 AM
If I may be blunt, Robs and Jeffs' versions are the only ones so far who managed to make it look natural and credible - even if it isn't. In my book, edits shouldn't be visible. There are many other interesting interpretations here, but to me they don't make it because burns and dodges and graduated filters are too obvious. No disrespect to the others, this was a tough one. I'm not too happy with my own contribution either.
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‎May 01, 2013
02:30 AM
Yeah, I lost some detail in the moon. Probably because I made a point of not bringing this into PS, where it's easy to fix (all done in ACR 7.4). I like frans' pale moon version too (except the too-obvious burning in the lower half of the moon). Just thought I'd do something slightly different.
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‎Apr 30, 2013
01:30 PM
Whoa...very weak black level in the one I posted above. It was done with blazing sun outside. Forget that one, here's how it was meant to be:
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‎Apr 30, 2013
04:31 AM
Here's my bid. Now I'm curious to see how others will interpret it, I'm sure it will be very different... I'm in a sort of purple mood today, so...what the heck. I'll probably hate it tomorrow.
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‎Apr 30, 2013
12:23 AM
All right. All these things considered, how about simply splitting the problem in two? First develop for the full image, with all the special tricks necessary for bringing out the mountains, while ignoring the moon (and glare). Then a second development for the moon. Since George has Photoshop, this should be a fairly simple masking job there (but I would still keep the moon in the upper range, close to blow-out). I'm just throwing this out since I still don't have the original. BTW I thought I saw a subtle glow on the peaks in George's second example, which is what made the shot "snap" for me. But maybe it was just an artifact from extreme development.
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‎Apr 29, 2013
02:16 PM
Well, much better than mine, obviously, but I still think the highlights are a little flat... But of course we're talking near impossible dynamic ranges here, so compromises have to be weighed against time spent. Who can spend a week on a single image? I used to, but simply can't anymore
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‎Apr 29, 2013
12:58 PM
That's a potential trick I was indeed unaware of. I'll take a look. Thanks.
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‎Apr 29, 2013
12:16 PM
Have you ever been able to get anything sensible out of HDR? I haven't and have frankly given up on it. All I get are these drab, flat images that are completely devoid of any sign of life: (ignore the ghosting, this is just an illustration) I do much better on my own: I think the basic problem with HDR is that it just compresses everything, indiscriminately. So you lose all local contrast. Are there any tricks I'm unaware of? This is PS CS6, and I tweaked the controls the best I could.
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‎Apr 29, 2013
07:53 AM
The strong blue shadow cast was confirmed by applying an extreme curve to the version on rob's site (linked above): IME shadow casts can ruin an image completely - and be b*stards to nail down. But once you're on to it, a lot of things fall into place. Nice image, and one worth spending some time on. The glow on the snow-covered peaks has potential for a great shot, if you can keep the moon from blowing out. I think it should be possible.
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‎Apr 29, 2013
06:01 AM
Rob Cole wrote: there is a nasty blue color cast to deal with That's probably mainly in the shadows (IOW most of the image). This is a case where histogram-peeping can actually help, because you can see the shadow blue cast there: I strongly suspect that neutralizing the black point with split toning can correct most of that. Just an observation in passing - I don't have the original.
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‎Apr 02, 2013
04:29 AM
BWBergi wrote: Today it should be no problem (for adobe) to get the new RAW-algorithms BEFORE the cam is avaiable for any customer. Cam-manufacturers should have an intrest - like adobe to - in applying new cam-dates as close to the new modell releasedates! Yes, in an ideal world. But that's not the way it works. The Lr team has to buy a camera off the production line just like everyone else - thanks to Nikon. And if Nikon decided to support DNG - the only thing with potential for becoming an actual industry standard - the whole problem would go away, just like that.
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‎Mar 11, 2013
01:43 AM
Yes, you can soft proof to sRGB on a wide gamut monitor. The point of having a secondary "sRGB" monitor is to check how the images look in a non color managed environment. With Lightroom or Photoshop that point is moot. --- Although I see this is an old thread revived, I'd like to add something to the original question. In terms of a monitor's usability, the sad state of affairs is that the really important properties of a monitor are never measured, and not part of the official specifications. First among these is panel uniformity. You'd think that was a given, but it's not. The Dell U2410 and the infamous red/green issue is already mentioned. I got one of those too, and returned it within 24 hours. It still amazes me that they even thought they could get away with it - the thing was essentially an expensive doorstop right out of the box. Dell got an enormous amount of bad press over this, but it wasn't just the 2410, the whole Ultrasharp line was basically a lottery. When pressed, a Dell representative on their forums admitted that they only measured the central spot of the screen, and if that was within spec, they shipped it. (And of course it isn't just Dell, that's only an example. Apple Cinema displays - and presumably iMacs - are reported affected by this too). The thing is that IPS panels (and wide gamut backlights) are pretty expensive compared to ordinary TN panels to begin with, and the target market is pretty small as it is. So to sell a "reasonably priced" IPS monitor like the U2410, some corners have to be cut. Tight tolerances are first to go. Actually, the panel in the U2410 is the same used by Eizo in their 24" Color Edge models at four times the price. Which isn't to say that all reasonably priced IPS monitors are bad. Most of them are perfectly fine - it's just that you have to be careful, and if possible try it before you buy. The risk of getting a lemon is definitely there. So given all that, I would say that wide gamut or standard gamut is way down on the list of priorities. Get a monitor that is basically healthy, that's the main thing. A good standard gamut monitor beats a wide gamut one that turns out to be practically useless.
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‎Mar 06, 2013
01:27 AM
This could be a camera limitation. I just tested with a D800, and the camera's live view function is disabled as long as the USB cable is connected. It doesn't matter whether Lightroom is open or not. Live view is supposed to work with HDMI (at least for video), but I have nothing that will accept a HDMI input on my computer, so I can't try that.
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‎Mar 02, 2013
05:54 AM
What the heck is that supposed to mean It means you look at what the real situation is, and make your plans accordingly. No tethering support for the D600? OK. What are the options? D800? Wait and use my old camera a little longer? Use other software? Gee whiz ... too bad you and Keith weren't around 38 years ago when I opened my studio That would have been, let's see...around 1975...no, I wasn't around then. It was about five years later that I got the Nikon F2, and then the F3, F4, the Mamiya RZ67 (still around)...granted, things were much easier back then. A roll of 135 Tri-X fit the Nikons, but not the Mamiya. That was about the extent of compatibility issues.
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‎Mar 02, 2013
04:59 AM
what I did when I needed to tether with my D600, I fired up Aperture 3 and shot the job Well then, excuse me, but what is the problem? You have tethering software, fine. You do know that Nikon's offering, Camera Control Pro or whatever it's called, is not exactly free either? You really need to take responsibility for your own working environment instead of blaming everybody else.
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‎Mar 02, 2013
02:57 AM
OK, some of that is fair enough. But this isn't about how things ought to be. This is about how reality works. And empirically, fancy new features do come at the expense of regular maintenance. They really do. I've seen it in the past five PS versions. And just for the record, I define "bug" very narrowly: Anything that I'm the only one seeing, is not a bug. That's a system problem. And bugs by nature are subtle, or they would have been caught. Anything major, like a crash, is something else. A bug-fixing release, nothing new, would get my money if there's a lot of them and it's software that my living depends on. So what we're discussing here is where do you put the threshold. How much is it worth to get that new feature. For me, the answer to facial recognition is simple: nothing. If it was free, I'd take it. And while we're on the subject of how hard can it be: How hard can it be to do some research before buying a new camera?
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‎Mar 02, 2013
12:21 AM
Butch_M wrote: ... the constant input by a few folks (...) is getting extremely tiresome Well, I could turn that right around. The point I'm trying to make is that we're talking about priorities. These fancy new gizmos aren't for free - they cost engineering hours (lots of them). You seemed to complain loudly about lack of D600 tethering support in another thread. Case in point. All your arguments seem to boil down to how hard can it be. Just do it. Well, somebody has to do the work. Another case in point: I just got Photoshop CS 6, and was immediately appaled not only at the number of old bugs still left unfixed, but new ones that were clearly introduced through sheer carelessness. I can hear them: We don't have time for that. We need to finish background saving by may - everybody wants that. I for one don't want Lightroom in the same situation. I realize I'm probably on the losing end of this battle. Bug-free doesn't sell. Gee-whiz does. But I just wanted to cast my vote, and I don't think I'm alone.
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‎Feb 23, 2013
12:50 AM
FACIAL RECOGNITION.... PLEASE !!!! Maybe it's time to split Lightroom into professional and amateur editions, along the lines of Photoshop and Elements. Some of us use this software to make a living. What we need above all is reliability, speed and efficiency, and that's where we want the engineers to spend their time and resources. Anything that takes away from that is bloat. I can only speak for myself, but face recognition is about the last thing in the universe I need from Lightroom. I know where I can find Aunt Hilda; that's what keywords are for. Keywords have one big advantage over any hypothetical face recognition feature: it's 100% reliable. I googled "face recognition" just to find out what all the fuss is about. What I found is that it's basically used in security systems, where people line up nicely for a full frontal shot (and don't smile). What happens if that person turns away slightly, with a big fat grin? Here's what happens: it doesn't work. Picasa has it, fine. Use Picasa.
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‎Feb 11, 2013
07:09 AM
Get the trial, or better yet, go >here< (Mac link) and download 4.3 directly. Either way, it's the full deal. When you launch you get this:
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‎Feb 07, 2013
06:16 AM
colblip wrote: actually installed 16gb but can't get win7 to recognize the other 8gb If you built this yourself: Take a look in the motherboard manual; it could well be that it only supports 8GB. That was a very common limit a couple of years ago. If that's not it a BIOS update could be in order (be careful and follow procedure to the letter, if the update fails the board is...well, toast). If it's a "brand" machine try their forums.
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‎Feb 01, 2013
05:42 AM
Understood. Just couldn't resist
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‎Feb 01, 2013
01:33 AM
1 Upvote
Rob Cole wrote: PS - if you switch the right-hand shot to 'Camera Landscape' Just a passing comment re Camera Landscape: On my Nikons at least, this is the most awful profile I have ever laid my eyes on. It turns all foliage and grass into a sickly cyan-green, as if it was under water. If that's someone's idea of landscape, well...
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‎Jan 21, 2013
05:19 AM
1 Upvote
Just to give a different perspective: When you go pixel-peeping it's tempting to think that you need to get rid of every last grain of noise, but in reality a little noise doesn't always hurt the image. I started out in the analog age, and for B&W my all time favorite was Tri-X developed in Rodinal (those old enough will nod in recognition) - that combo had incredibly crisp and pronounced grain, almost to the point where it could be out of focus and still look sharp...it was great for action shots.
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‎Jan 20, 2013
08:24 AM
To me this just looks like very aggressive NR in the jpeg. You can see some detail is also lost, specifically the loose strands of hair. But I can't make out the white specks, I've never seen anything like that.
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‎Jan 11, 2013
01:25 AM
Absolutely. A request for unspecified "CMYK" is a sure sign of an outdated process and people out of touch with modern color management. I wouldn't trust them for a second. Adobe RGB is the current industry standard because it allows prepress to easily repurpose the file if press conditions change. Soft proofing is a different matter, but no point as long as they don't give you a specific profile.
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‎Dec 26, 2012
09:09 AM
The thing is that it's adaptive, so it's really different from image to image. The sliders don't perform the same fixed operations. As for me, I was a bit uncomfortable with the old basic panel, since I found it difficult to visualize what the sliders were supposed to do. Recovery, fill light...I just couldn't relate to that (and recovery in particular didn't really work as advertised). So I tended to rely on Photoshop for the final touches, using smart objects and lots of adjustment layers, ending up with massively complex files. Highlights, shadows, whites and blacks - that I can understand. And on top, PV 2012 is so effective that I now usually finish the image in Lightroom, never even touching Photoshop except in special cases. It's a huge relief, and it has made my life a lot simpler. Actually I believe Lightroom has made me a better photographer. Knowing the image will end up in Photoshop sooner or later, it's so tempting to get lazy and say "I'll fix that later" instead of taking the trouble to get the lights right, physically remove disturbing elements, in short get it right in camera. The final image always benefits. And, it turns out, takes less time.
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‎Dec 25, 2012
03:01 PM
2 Upvotes
Can't be done, and rightly so. If something goes wrong in transfer your images may be lost. The safe way to do this is to use a card reader, and format the card in the camera afterwards. After a while it becomes routine.
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‎Dec 24, 2012
08:03 AM
Well, I gave up on HP some time ago, for precisely this reason. They make good hardware, but they insist on doing all the thinking for you. "Just push this button, everything's taken care of"...I hate that. I'm a bit surprised that icc profiles actually exist for this printer, because HP is known not to do that, at least for the consumer models. But if they don't show up, what's the use.
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