@ASWC, would you have some examples and suggestions about what an AIR roadmap may contain, based on your needs? Because I may lack imagination, but I don't see that many lacking points that may make AIR unattractive for newcomers. I mean, if I read your last post correctly, the new roadmap should bring AIR to another level. Let's be realistic, it may not be first Harman's goal: From my point of view, Harman seem to want to maintain / polish / add some new features, but not make AIR another Unity for example, at least not immediately. Does that mean it can't be a viable solution that may attract new people? I don't think so. There are many techs and engines that are available now, and many of them are finally maintained by a small team, or even some volunteers. Roadmaps are not that common for even popular engines. So I can understand that you or your manager need a product which evolves a lot, with big roadmaps, large communities, high investment, and clearly AIR is not for you then. But big players like that are not that many, and I think AIR is definitely not ridiculous as an alternative for middle sized companies and indie developers. Personally, I think that AIR as a tech is still quite attractive, as it has many powerful features. Recently, since the AIR future was uncertain, I looked for alternatives. Here were my main criteria for finding a challenger: - Complete set of features (with ability to call native features on mobile systems) - Good range of targeted platforms - Ability to develop on Windows - Nice, active and supportive community For now, it seems Unity is the closest to my needs, but not as good as AIR. However, I asked myself: "if I was a total newcomer looking for a crossplatform solution, would I pick AIR?" Honestly, I wouldn't. Here is why: - I would have probably found AIR through an obscure article, without knowing much about it - I would have made extra research but would not have been able to find a single page listing main AIR features. So for me, it would still remain very unclear about what this tech really allows to do. - Then I would have come to those forums, and with all the negative messages about doomed AIR's future, it would have been the last nail in the coffin. I would have run away, trying to find something else. Too bad, as AIR would have fulfilled all my needs, and beyond! I agree with you about the fact marketing is very important. And enhancing AIR would be great, of course. But one step after another. If Harman manage to create an attractive website, where newcomers could clearly understand what they can get from AIR, with centralized resources, it will be a great starting point. And let's take our part of responsibility: as a community, we also have to show more enthusiasm. Who would feel like giving AIR a try by reading the last 2 biggest threads on those forums? Not me. So I think that if we want to support AIR and Harman in their efforts, we also have to show that what remains of this community is not just a bunch of depressed devs who are just here to argue with each other...
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