danl42831687
Participant
danl42831687
Participant
Activity
‎May 06, 2023
07:29 AM
Tried it. Does not help
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‎May 06, 2023
02:43 AM
Hi, I'ts been some tome since I last logged in to my site adn now I get the follwoing error: An FTP error...cannot open server folder. I asked the site support for assistance, they alsked me to try both "/home/vcmeospf/domains/dnd-production.com/public_html/" & "public_html/" as the specified root directory (""public_html/" ws the one which always used to wokr. They also resett the folder permission. I tried looging in, usign the same credintial, wiht FileZilla and had no problem connecting. I tried disablinbg my firewall and it did not solve th eissue. The user name & passworkd are correct. If I try another password I ger an error telling me the password is wrong. What else Can I try?
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‎Jan 29, 2023
01:16 PM
Thanks! Now I can see them in the library, however they are not yet visible in the New Document thumbs.
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‎Jan 28, 2023
07:25 AM
Hi, I am unable to see teh freee tamplate preview. Tried to look here but it did not reallt help. The only visible preview is for a remplete i haver in my library (which i don't really remember when it got there) What can i do to see all the preview?
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‎Oct 26, 2022
11:18 PM
I am not using the EOS utility. I am following the same process I use with LR 11.5, however, on V12 it is not working for me
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‎Oct 26, 2022
11:15 PM
I just installed V12 again and I get the same issue. I am using Canon 70D. If I first copy the SD card to my PC I can import thme to LR but not directly from the camera Sd card to LR
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‎Oct 18, 2022
09:41 PM
I'd assume it doesn't affect everyone as Adobe must be running numerous tests before releasing. Adobe support representative, who accessed my PC and tried to solve it, said it is a bug which will be fixed soon. I hope it will.
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‎Oct 18, 2022
12:42 PM
Correct. Already imported photoes, when you try to import them, have a lighter thumbnail if I recall correctly. As I was told by adobe support who gianed access to my PC, this is a bug in the new version. Downgrading to an older version solved it.
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‎Oct 18, 2022
12:27 PM
I am currently using an older version until this matter is resolved. My impport flow was the same I use all the time. Doing the same on an older version (11.5) solved it for now.
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‎Oct 18, 2022
05:51 AM
Yes, it's a Canon EOS 70D
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‎Oct 18, 2022
04:26 AM
Modified to LR V12.0
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‎Oct 18, 2022
02:59 AM
I cantacted adobe support which run some tests and at last reinstalled an older version of LR Classic (11.5). This solved the issue for now. Support informed me this is a bug which adobe is working on resolving it.
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‎Oct 18, 2022
01:54 AM
Hi, My LR was updated to V12.0 and I am no longer to import images from my camera. On the Import panel, I see only place holders for the imported images but no preview is visible. Pressing the import button does nothing - it simply hangs. I am sure there are images and I am sure they are redable from teh camera SD card - I tried to copy then manually to my pc and I can see the images and the preview. This is how the import windows looks: This is how it looks in a file berowser: I treid restarting my PC and it did not help. Running LR classic , latest version on win10. Any suggestions?
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‎Aug 18, 2022
09:51 AM
Thanks, Can I upload my 3d assets to the 3D Substance asstes? If yes how?
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‎Aug 18, 2022
04:55 AM
Hi, How can I add additional 3d models to the model panel? Actually these are 2 questions, Where can i download more 3d models Whne I create my own models, can I add them to the 'Model' panel so that they are always available, or can I only import them on deman?
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‎Jul 30, 2022
10:19 AM
2 Upvotes
Comming back to this post after 1 year, I can say the UXP is very much mature for any CEP migration. Once going over some tutorials and attending this forum I found that the process of migratin is relativly simple. What spקeds up the process is UXP flowless debugging capabilities. I have 6 pluggins. I started with the simpliest one, which took some time but after that, the rest went relativly fast. The process of developing a plugin with UXP is much faster using javascript, html & css.
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‎Jul 15, 2022
07:14 AM
Not even the synced collection, right?
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‎Jul 15, 2022
04:27 AM
Can I sync Lightroom classic catalog between another Lightroom classic on another PC? On my primary PC I sync my catalog which is visible on the web, as well as other Lightroom (not classic). Can I see my synyed photos on anotehr Lightroom classic?
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‎May 28, 2022
11:04 AM
For some strange reason it it working now. As it used to be always... I did not chnage any setting in LR, only opened the catalog settings to verify it was really writing metadata to file. Perhaps it "rminded" it to do so...
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‎May 28, 2022
10:32 AM
My lightroom cattalog settings are set to "Automatically write chnages inot XMP". Shouldn't this save teh metadata?
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‎May 28, 2022
09:54 AM
Hi, When I open an image from lightroom using Right click > Edit In >... It opens in PS with all the settings I applid to th DNG file. When I try to open the same DNG from PS, using File > Place Link/Embedded The ACR pops up but with defualt settings, that is all the adjustments done earlier in LR or gone. How can I Place Embedded/Link but retain all of LR adjustments?
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‎Nov 11, 2021
11:10 AM
Hi, thanks for the heads up. I developed several photoshop panels using VScode which heavily rely on scriptUI and Javascript for photoshop. You can see a short demo here: https://www.youtube.com/watch?v=POdDkmEzT8Y&t=168s I don't think these can be migrated by 'pressing a button' at least not for the UI but I could do with something to migrate the actual javascipts.
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‎Nov 05, 2021
02:02 PM
1 Upvote
Hi,
I guess one day, when CEP is not longer supported, I will need to migrate all my CEP panle for photoshop to UXP. Is there an easy way to migrate my extendedscript .jsx files to UXP? I guess this would be to .js?
Do all the element/methonds which exist in extendedscript exits for UXP?
I have ~2000 lines of code for each of my 6 panels and the though of rewriting everything from sratch terrifies me...
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‎Sep 12, 2021
01:01 AM
Hi, When I try to export the 3D Painer, from Stager, the etxt is imported as 1 object which makes the maps overlap, meaning that 1 stroke on any letter is also repeated on the others. How can you split the leters?
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‎Sep 12, 2021
12:56 AM
I tried masking but even that does not work, every B/W strong on the mask is also repeated on the other leter:
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‎Sep 12, 2021
12:52 AM
I am importing Text from 3D Starger (or any other app). The text is imported as a single onject and the letters in the 2D map overlaps as shows in the image. This causes any stroke I make to paint, in this case, both A & B. My stroke in marked with red adn the result is both on A&B: How do i avoide this?
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‎Sep 11, 2021
12:31 AM
I noticed that all letters are imported as a single object. Can I split the letter to single letter objects when importing?
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‎Sep 11, 2021
12:28 AM
Hi, I am new to Painter. I am trying to import 3D text from Adobe stager to Painter. In stager I select and export the object, as GLFT, and open it, in a new set in Painter. BTW, exporting as OBJ shows the same behavour. Before & After I bake the texture, when i try to paint on the 3D, instead of painting of a single letter to paint 'spiils' on all layers. After baking there are strange patters on the object: These are the basic import settings I use: What am i doint wrong here?
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‎Aug 22, 2021
11:32 PM
Yes, this is optional. Is this a bug tough?
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‎Aug 22, 2021
10:27 PM
I added a rectangle shape with round corners.
When I export as JPEG without any scales it exports a expected, however, when I use Export As and set scale to 0.3, the regtangle corners are not scaled properly.
See attached images.
Is this a bug? If not how to scale shapes proportianally?
{Moderator note: PS-72556}
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