Have a sample of the video to test with? I haven't tried in a bit but I've gotten video to loop seamlessly, (at least that's what I remember), by using a cue point near the last frame, and listening for that instead of NetStream.Play.Stop which the flv player does. And then you're listening for it to throw a complete... that'll never be seamless. Also, I'd say there is no better replacement for Director than Animate. Unity is good, but Animate has much better UI tools, Bitmap tools, etc. There's nothing Director can do that Animate can't do better these days. And Lingo compared to AS3... no comparison. Lingo sucks.
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