chun_pubg
Community Beginner
chun_pubg
Community Beginner
Activity
‎Feb 05, 2025
01:46 AM
Daaaamn, thank you so much! This works wonderfully!
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‎Jan 22, 2025
05:34 AM
Additionally, it would be nice if distribute horizontally or vertically would just call the snap to grid function right after. It is a bit unfortunate as well that the snap to grid shortcut has been removed, I was using it a lot. Please bring it back 😞
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‎Jan 22, 2025
05:27 AM
1 Upvote
Hi Substance team! Loving the new Substance Designer 14.1 update! One feature that I was really excited about was the alignment tools, but I find them a little bit hard to use right now. I am often selecting the bunch of nodes I want to align, hovering over those new icons and see which one I need to pick, click it and then repeat. It would be much better to have them appear in the Shortcuts panel to assign our own shortcuts to them. Personally, as someone who is working in Unreal, I am used to the Shift+WASD for the alignment of nodes and think that if it doesn't clash with any of the current keyboard shortcuts, this could be a good default keyboard shortcut for it. But the option to change them should still be there. I'm sure anyone working in Designer would agree with this! Thank you!
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‎Sep 25, 2024
07:27 AM
1 Upvote
Hello, I have a small suggestion to make for material height blend node. I would like the Mask output to be exposed as an additional output on the Material Height Blend. Often times after blending two materials together, I would like to use the mask to do some additional adjustments, for example to alter the normals, to be used to create additional masks. It is technically something I can do by myself but I would just like for this change to be made on the Substance team side so we don't have a duplicate material height blend node with this additional feature. It should be a really quick change and shouldn't have any impact on the node's performance. Thank you!
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‎Sep 19, 2024
01:52 AM
3 Upvotes
Hi Substance team! Really enjoying the new portal node and it's keeping graphs really clean and readable, it also encourages reusing nodes so it keeps the computation time down. I was wondering if there was a possibility to make portals dockable. Let's say something like this with a different color to differentiate it from other nodes. The reason I'm requesting for this is that, while moving things around, portals don't often get picked up when you drag nodes around unless you specifically marquee select them. It is often times more intuitive to grab the two nodes you want to move and just shift them to where you want them but at the moment, the portals would be left behind. This is also the case when trying to grab a node and holding Shift to expand the frame, but the portal gets left behind. My colleagues have the same sentiments about this which is why I'm making this request. It would be really great if something can be improved about this, thank you so much!
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