Hi Sebastian, I had a response from Nvidia which fiXED my problem:- Open NVIDIA control panel (Right click on desktop and click NVIDIA control panel) > Go to Manage 3D settings under 3D settings > Select Program settings > Select the app/game from the dropdown menu > if it is not listed in the dropdown menu then click Add then select the respective .exe to the list > And now change these settings from Option 2. • Power management mode - Prefer maximum performance • Triple buffering - Off • Threaded optimisation - ON Apply these settings, refresh the Desktop several times, start the game play and check the performance.
... View more
I'm having a similar proble. Recently bought a GTX 1060 to upgrade from GTX560TI to improve speed of some Photoshop operations using GPU acceleration. GTX 560TI worked fine but having problems with GTX 1060 and new drivers. In Abobe Camera Raw I see blocks and checkers when making adjustments, These clear if I pan or zoom but it is very distracting when processing images, Tried all level of GPU accel (basic, normal and advanced). I've tried the following driver versions; 399.07 (the oldest I can see on the nvidea site, 417.34 (latest) and 411.70. System info from Photoshop:_ Adobe Photoshop Version: 20.0.1 20181029.r.41 2018/010/29: 1197484 x64 Number of Launches: 748 Operating System: Windows 7 64-bit Version: 7 SP1 6.1.7601.24308 System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading Physical processor count: 6 Logical processor count: 12 Processor speed: 3209 MHz Built-in memory: 32709 MB Free memory: 19469 MB Memory available to Photoshop: 29953 MB Memory used by Photoshop: 65 % Alias Layers: Disabled. Modifier Palette: Disabled. Highbeam: Enabled. Image tile size: 1024K Image cache levels: 6 Font Preview: Medium TextComposer: Latin Display: 1 Display Bounds: top=0, left=0, bottom=1440, right=2560 Display: 2 Display Bounds: top=0, left=2560, bottom=1200, right=4480 OpenGL Drawing: Enabled. OpenGL Allow Old GPUs: Not Detected. OpenGL Drawing Mode: Advanced OpenGL Allow Normal Mode: True. OpenGL Allow Advanced Mode: True. AIFCoreInitialized=1 AIFOGLInitialized=1 OGLContextCreated=1 NumGLGPUs=1 NumCLGPUs=1
... View more