SlateB
Community Beginner
SlateB
Community Beginner
Activity
‎Nov 19, 2024
04:30 AM
thanks! and yeah, to be quite honest, ive been thinking about this for some days, and while i suppose with my cherry picked examples and broader example of "thick outlines needing a thin centered outline" may make it sound easy, i started imagining all the kinds of complex shapes where 'center' is incredibly subjective, if one even exists, and how it would have to be manually defined by the user which defeats the purpose of not doing it some other way. Surprisingly, no one ive asked has brought that up either, which makes me feel less dumb about thinking it would be easy in the first place, lol. once again, thanks for the info and help!
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‎Nov 17, 2024
08:05 PM
Golly, all that for what seems so simple ;-; Thanks for the info! Currently just tracing over it or doing some other dumb and tedious manual way is probably less work than importing to and from a whole dif program with 8 steps a peice, but theres at least one thats complex enough to warrent automation, even if its with this system. Where would i go/who would i talk to if i wanted a script for it for photoshop?
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‎Nov 17, 2024
11:15 AM
I'm not sure what that would accomplish. To be clear, refer to the title of my post. A CENTER stroke is a stroke that lines the center of a selection's edge. what im looking for is a stroke down the MIDDLE of a selection. Like, for ex, a selection that's 14x5 pixels. I'm looking for an action or function or whatever that will stroke the middle of the shape, not the selection boundries. Something like this. Where it finds a point down the middle. or for selections like this, it would make a stroke down the center of it, creating a "thinnest possible version" of a selection without gaps.
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‎Nov 17, 2024
09:13 AM
I will, but to clarify: When i say "i can't alter it" i mean i can't alter the thin line in the middle. in the screenshot you can see i duplicated layer 1, inverted its colors, then added an inside stroke with a thickness such that the inverted, mint color is showing through the stroke is as thin as possible. If all i wanted was a stroke in the middle, this would be somewhat servisable, but i actually need to *use* the inner stroke and rasterize it to be its own thing and not dependant on any layer effects. and even if i did just do that, this only works for shapes that are uniform in width, because any deviation leaves places with too much or spaces with none at all. what im looking for is a stroke that would find the average 'center' of a selection, and stroke a line down it, so that the stroke is the same width whether the shape its stroking is 3 wide or 8 wide
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‎Nov 17, 2024
04:16 AM
1 Upvote
I can't exactly figure out how to describe it. Essentially, is there a way to stroke, like you can on the inside, outside, or center of selection boundries, but have the stroke center itseslf in the middle of a selection? Currently, the only way i can *sort of* do this is with a backwards method of taking a shape and inverting its color, then doing an inside stroke layer effect with the color of the original, like this (To repeat, the actual shape here is white, the inside stroke is why it looks purple with a white center line) This is annoying because: it pretty much only works with uniform width lines, instead of, say, a shape whos border changes width as it goes around. it isnt actually a stroke, its a layer effect, therefore i cant alter it without altering the main whatever it is im working on. 3. where as a regular stroke (like from the edit dropdown menu) can be pencil tool/bianary, this is always a brush (i know theres some nonsense to make it a pixel outline, but it doesnt actually get me any closer to my task) The way i do it now besides this, is to take whatever selection and just narrow it by however much until its as close as possible, and then manually go through the entire outline and tune it up by hand. Which i can, do, technicly, but this seems like the kind of thing that A: should be in ps already and B: if it isnt could be like, a plugin or something. To be clear, essentially what im after is a pen path that can do its own stroke. The reason i dont use pens is because many times there are pre existing, complex shapes that would be time consuming to do by hand especially when i need this stroke for a guide, not for the final product, making it feel like a waste of time. That is, i know the pen tool exists and its a viable alternative but it would still take just as long to do as any other dumb method ive been using. im not putting this in as an idea because im so sure its possible and im just missing it, but if it isnt i guess ill submit it as one? thank you all 🙂
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