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Premiere Pro CS6 and GTX 680

Explorer ,
Jun 29, 2012 Jun 29, 2012

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I recently upgraded my video card from a GTX 580 to a GTX 680. At first, PP did not recognize the card and I had to manually add it to the config(?) file.

My problem is that PP CS6 makes very poor use of my new card. My render times are slower than before. When I check the GPU usage, it keeps jumping up and down. It never reaches above 40 odd percent.

Am I doing something wrong?

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correct answers 1 Correct answer

Jul 01, 2012 Jul 01, 2012

The GTX 680 is a Kepler-class card. As you noted, this is not a card that Premiere Pro CS6 uses for GPU acceleration. You applied a hack to get it to work as far is it did, but you need to know that there is actually extra engineering/development work to be done on our side to make that card work with Premiere Pro.

I won't comment on when or whether that work will be done, but I can point to the fact that After Effects received an update just last month to use Kepler cards:

http://blogs.adobe.com/toddkopriva/2012/05/after-effects-cs6-11-0-1-update-bug-fixes-and-added-gpu-and-3d-renderer-support.html

...

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People's Champ ,
Sep 06, 2012 Sep 06, 2012

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Yes, the 680 is there, but I just had to change the 680 to 670 for mine to work again. How stupid are they? The 670 obviously works and is merely a cut down version of the 680.

This is ridiculous. Now I have to put in a trouble ticket. You would think.... Oh well, thinking is obviously not their strong point. The file is probably controlled by some clerk somewhere, not a real engineer, and certainly not by anyone who actually uses this product. I am thoroughly annoyed.

Anyone who knows me knows that I am an Adobe Cheerleader. Well, my team is losing and I am angry.

artofzootography.com

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