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When I pick up the color with a dropper, I pick up a little lighter color. Since there is no detailed setting like Photoshop, what should I do in this case?
Now try uninstalling and then installing XD app.
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This post was written in Japanese. However, although many answers are received, there are no answers in Japanese.
This thread may be more useful globally than Japanese. and moved it from the Japanese community to the global community.
If you notice, there's a slight color variance of the color that gets applied from the color that was picked. Going back to the original color adjusts the applied color again. This can be repeated over and over. The colors picked are not the same as what is applied.
I have the same problem. 😞
Thank you for verifying! I thought it was just me!
Looking for other users to verify!!
I have the same issue. Seems even worse than yours sometimes.
Is the Adobe staff even looking at these issues? Where else do I report this bug?
Apparently they're understaffed and overworked or just aren't prioritizing XD. What a shame. This could be such an amazing tool, but the number of bugs and missing features and lack of support is so disappointing.
I have the same problem. My eyedropper picks the incorrect hex code. (Mac OS 10.15 Catalina, Adobe XD v 18.104.22.168)
It looks like they've locked the Adobe XD bug section (read more here: https://adobexd.uservoice.com/forums/353010/suggestions/38475424)
I have recently experienced the same color picker issue.
Test 01 - I set my RGB values to: R200, G100, B50.
I then used the color picker and the RGB values came out to: R210, G111, B46.
Varient = R+10, B+11, B-4
Test 02 - I set my RGB values to: R50, G100, B200.
I then used the color picker and the RGB values came out to: R50, G112, B212.
Varient = R0, B+12, B12
Test 03 - I set my RGB values to: R50, G200, B100.
I then used the color picker and the RGB values came out to: R42, G207, B103.
Varient = R-8, B+7, B+3
Well for whatever that was worth! LOL
OSX Catalina / XD v. 22.214.171.124
Same Problem. Eyedropper fill applies the wrong color. The only way to get right color is to copy and paste the hex code in fill menu. This just started happening in recent updates. I also recently upgraded MacOS to Catalina, but don't know if this is related. I have used XD for more than a year and never experienced this. This is extremely frustrating and a major wrench in my productivity. This should be a HIGH PRIORITY bug.
I have the same problem with the new version of XD 😕 This is a real pain !
We are sorry to hear you're facing trouble. We have seen a similar issue is reported here: https://community.adobe.com/t5/adobe-xd/color-picker-picks-up-the-light-color-in-adobe-xd-in-macos-1... and the team is working on it to fix the issue.
I am merging this post with the post that has a workaround solution. Please let us know if that helps.
We're sorry for the inconenience.
Extracting colors with the color picker will output colors that are not accurate color codes.
Is there a solution to this problem?
We understand it could be annoying for you. We have a similar discussion going on here: https://community.adobe.com/t5/adobe-xd/color-picker-picks-up-the-light-color-in-adobe-xd-in-macos-1... we would request you to please join the discussion and try the suggestion mentioned in the post.
Let us know if that helps.
I am also merging this post with the same post.
I've something to explain about the eyedropper color bug.
This message is very important because I think the dev team can isolate the problem easier.
In adobe Xd on Mac, yes the eyedropper works wrong with lighter colors.
BUT, in illustrator, when you pick a color of on object wich is in a symbol, the color will be wrong, way lighter. If it's an object that is not linked to a symbol, the color is perfect.
When you pick a color with RGB = 0 0 255, 255 0 0, 0 255 0, 255 255 0, 255 0 255, 0 255 255, the eyedropper is correct.
Another point : in illustrator, if you pick the background color, it is lighter.
And with Photoshop ? The eyedropper is correct except for the background color outside the artwork. In this case, it is darker when picked.
I have also made some tests on adobe XD.
Start color : RGB = 100 255 255, first eyedroppper : RGB = 111 255 255, second eyedropper : RGB = 122 255 255. It seems to be linear. No matter if R or G or B starts with a 100, every eyedropper adds 11 to his value.
So when a value is at 255, it cannot be lighter. But, when a value is at 0, it is not affected by the problem.
This exposed me something. If 0 does not go up, it could try to go down. So i tryed this :
Start color : RGB = 10 255 255, first eyedropper : RGB 7 255 255, second eyedropper : RGB = 4 255 255.
Start color : RGB = 50 255 255, first eyedropper : RGB 57 255 255, second eyedropper : RGB = 65 255 255.
Start color : RGB = 40 255 255, first eyedropper : RGB 45 255 255, second eyedropper : RGB = 51 255 255.
Start color : RGB = 30 255 255, first eyedropper : RGB 32 255 255, second eyedropper : RGB = 35 255 255.
Start color : RGB = 20 255 255, first eyedropper : RGB 19 255 255, second eyedropper : RGB = 17 255 255.
Start color : RGB = 25 255 255, first eyedropper : RGB 25 255 255, second eyedropper : RGB = 25 255 255.
It means that when a value is higher than 25, it goes up, when it is lower than 25, it goes down. and the more you are far of 25, the fastest you jump to another value.
Let's focus on Red value of RGB :
start = 26
first eyedropper = 27
second text from 24 :
24 seems to be stable as 25. 23 too.
Third test from 22 :
start = 22
first = 21
So this is no longer a linear transformation. In fact the changing value is accelerating then decelerating. no matter if it is going lower or upper. (See the linked file).
So, on adobe XD, near 24, 0 et 255 it is stable. but in the middle of these, the value is changing a lot faster.
As a conclusion, I've tried it on illustrator when I pick a color in a symbol. And it is not the same at all. No mathematical function can be linked to the values. It is not random but poorly comprehensible. I have to conclude that on adobe XD on a mac, there is a real developping problem. But for illustrator, it might be display color configuration.
Yes i have also posted this on the post you linked. And... No it doesn't work for me. The fact is adobe XD does not have preferences and I do not think it is due to display colors.
I havve forgotten to tell something... Even if I download an older version, the eyedropper is not working. I think Addobe XD might use some native eyedropper fonctions and Apple might changed it in the last versions. But Adobe XD does not only use the native functions. Because when I use the native color tool of Mac OS, it works fine. Maybe it is the way it is implemented.
Here's the example of the same #F49D54 color when I use it in Adobe XD (left) and Photoshop CC (right)
This is just one example, but because of it, every color in XD looks more saturated than in any other place, which creates a problem when exporting it to PNG and seeing how different it is to what you were working with...
PS: fun fact, I didn't experience this issue until I got a new Macbook Pro 15 with a Touch Bar (I used Macbook Pro 13 Retina from 2014 previously)
Sorry for the lag in reply! Photoshop uses color correction/color spaces, and XD uses raw device colors.
If you're looking for color space management, you should upvote this story in UserVoice: Color Managed Application – Adobe XD Feedback : Feature Requests & Bugs
Do you know by any chance if there's a way I can affect that outside of XD, say in MacOS settings somewhere. I mean to make colors in XD less saturated (similar to Photoshop)
How is this saturation thing still an issue after a year? Adobe XD is way more saturated with colors than any browser or Photoshop. Really annoying.
Yes, please to add posibility to colour management at XD! We cant work correctly with colour without it.
I upgraded to Windows 10 so I can use Adobe XD. And now I can't even import properly a file cous' of colour difference?