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Persistent Clip Marker on AeMoGRT

Valorous Hero ,
Jan 12, 2024 Jan 12, 2024

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Applying a Clip Marker to an AeMoGRT makes the marker a permanent feature - now each new instance of the AeMoGRT that's dragged into the Timeline, includes the Marker. The marker occurs even when the AeMoGRT is dragged onto another Sequence. This issue has been around for a long while.  

Motion Graphics Brand Guidelines & Motion Graphics Responsive Design Toolkits
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Troubleshooting , Workflow

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correct answers 2 Pinned Replies

Adobe Employee , Jan 12, 2024 Jan 12, 2024

That's by design. Is your expectation the markers are not shown when it's placed into another comp? 

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Adobe Employee , Jan 17, 2024 Jan 17, 2024

Thanks Roland! You are totally right about this one 😉 
We'll take this back to the team and see if we can make it better. 

Cheers,
Dacia 

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Adobe Employee ,
Jan 12, 2024 Jan 12, 2024

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That's by design. Is your expectation the markers are not shown when it's placed into another comp? 

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Valorous Hero ,
Jan 12, 2024 Jan 12, 2024

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Thanks for the reply. 

My expectation is that a fresh drag+drop, from the EGP onto a timeline should be fresh - no Markers, regardless of where/which timeline is the destination. If I ALT+Drag to create an instance/copy then I can understand the persistance of the Marker but not a fresh copy; which is the entire premise of drag a fresh copy from the EGP-Browser.

Motion Graphics Brand Guidelines & Motion Graphics Responsive Design Toolkits

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Adobe Employee ,
Jan 17, 2024 Jan 17, 2024

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Thanks Roland! You are totally right about this one 😉 
We'll take this back to the team and see if we can make it better. 

Cheers,
Dacia 

- Dacia Saenz, AE Engineering Team
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Valorous Hero ,
Jan 17, 2024 Jan 17, 2024

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Thanks Dacia - I knew, given some time, you'd agree.   😄

OH! While looking at this, perhaps there's a chance to also look into exporting Ae Markers, as part of the AeMoGRT. I'm still not convinced working with the Responsive Design Time feature.  😞 
So, Markers are a sufficient workaround.

And our last exchange, I brought up the matter of Iteractive Preview Caching for AeMoGRTs in PPro. I double+triple checked and this is a feature. After more digging, I THINK there is an internal limit at play. Specifically. if an AeMoGRT is compute-heavy and crosses a threshold, Iteractive Preview Caching doesn't happen.

I feel that a good test will involve three levels of compute-heavy AeMoGRTs will form a good basis for testing. So, basic, intermediate and heavy in terms of computation requirements. 

And thanks for the reply. 

Motion Graphics Brand Guidelines & Motion Graphics Responsive Design Toolkits

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Adobe Employee ,
Jan 18, 2024 Jan 18, 2024

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Thanks for your insights, Roland! Also, making AE Markers visible in AE Mogrts once they are used in Premiere is definitely being tracked as a request. 

Cheers,

 

- Dacia Saenz, AE Engineering Team

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Valorous Hero ,
Jan 19, 2024 Jan 19, 2024

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LATEST

What's the latest on Responsive Design Time for AeMoGRTs in PPro? 

Is there a known issue or more likely user error? 

Motion Graphics Brand Guidelines & Motion Graphics Responsive Design Toolkits

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