Today we're pleased to announce that the next version of AIR is available for immediate download. This update includes the following new features and improvements:
Our hugely popular desktop feature, AIR Workers, is now making its debut on mobile! We have added support on Android devices so that you will be able to execute code in the background without interrupting your application’s main code. Your UI will remain responsive, enhancing the user experience. We haven’t forgotten about iOS! Look for news on iOS workers in an upcoming release (NOTE: this feature will undergo an extended beta period.)
AIR now supports background execution on iOS and Android when render mode is set to “direct”. This will allow your applications to perform tasks such as audio playback even when invisible to the user. Due to power and CPU considerations, we recommend reviewing our release notes for additional details and guidance.
In the past AIR on iOS and Android did not support background execution when render mode direct was set. Due to this restriction, Stage3D based apps were not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task(like audio playback).
With this feature, we will now allow AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in the background. It's recommended to not make rendering calls while your app is executing in the background as its important to utilize the mobile resources judicially. The following is a list of Stage APIs which may throw the error 3768 - The Stage3D API may not be used during background execution. The swf version should be 22 and above.
iOS7 has launched and we are making sure that AIR is compatible and performs as expected.
We have tested against the latest developer releases of OS X 10.9 and are making sure that your applications support the latest technologies such as “App Nap”.
With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
Notable bug fixes:
For further information please see our release notes.
AIR 184.108.40.2060 runtime for Windows: 3.9 Runtime Download
AIR 220.127.116.110 runtime for Macintosh: 3.9 Runtime Download
AIR 18.104.22.1680 SDK & Compiler for Windows: 3.9 SDK & Compiler Download
AIR 22.214.171.1240 SDK & Compiler for Macintosh: 3.9 SDK & Compiler Download
Note: To provide all the all the necessary tools for our developers in one place and avoid having to download multiple components, we are packaging Adobe AIR 3.9 SDK and ActionScript Compiler 2.0 in a single SDK called “Adobe AIR 3.9 SDK & Compiler”.
AIR SDK 126.96.36.1990 (Compatible with Flex) for Windows: 3.9 SDK Windows Download
AIR SDK 188.8.131.520 (Compatible with Flex) for Macintosh: 3.9 SDK Macintosh Download
Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page