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Hi everyone, i've been all over the place looking for some help on this issue i'm having (and aparently many people are having but aren't explaining it correctly) Let me see if i can...
I'm using Photoshop 2022 23.1.1 release on an iMac (Retina 5K, 27-inch, 2020) with macOS BIG SUR 11.5.2 (20G95)
The problem i'm having is when i save a project (Site header Logo) regardless of saving it 100% (without down scaling) as a png or gif, it ends up saving it blurry. I know some websites rescale files resulting on image quality loss, however my problem is that even before i upload the file online, just by simply previewing the saved file on my computer, it's already blurry. When i save the file, it doesn't save as sharp as it should. And yes, i created the logo with RGB spectrum and used vetorized photoshop Type fonts with resizing them.
I there any poor soul that can help?
Thanks guys.
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Hi there,
Thanks for reaching out.
Could you please let us know about the resolution and dimensions of the file?
Is happening with only this specific file or all files?
Have your tried any steps to resolve it?
Regards,
Sahil
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Hi there Sahil, thanks for getting back to me.
Let’s see now, this specific logo is 1546 x 679 px. This issue of losing image quality when saving is happening with any file I save. It always ends up blurry and nothing looks sharp and clean.
I’ve tried loads of steps to try solving it but with no success.
Things I tried:
I really don’t know why it’s happening. Any ideas?
Thanks again
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The core of it is that Photoshop is not a good tool for this. It's a pixel editor, and pixels is what it puts out. A delicate and fragile design like this will easily get blurry or even "chopped up" - especially at small sizes, and even more so when retina displays are involved. Then you always get some on-screen scaling to compensate for the natively small reproduction size of a high-resolution screen.
I think you should consider redoing this as vector in Illustrator. Then Export from Illustrator to a true vector format like SVG. As vector data, it will always reproduce crisp and sharp at any size and any screen resolution.
It's not that quality deteriorates upon saving. It's not Photoshop at fault. It's just a fixed and limited number of pixels, and text will always be anti-aliased and smoothed to fit into that pixel grid.
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Thanks for your time and feedback. Yes, I agree with you when it come down to retina displays however, I’m sure something could be done by adobe to compensate that in photoshop. I’ve been using photoshop since 7.0 version came out and it’s always been amazing. Neve had these types of issues before and it’s always been a pixel editor… and it’s a shame adobe can’t get their head around it. I’m sure they’ll end up losing many of us if they don’t. Getting back to the SVG files you mentioned, I’ve always done my work in illustrator. Ending up having .ai + .svg files. But specific artwork for websites and social media, in photoshop. The reason I can’t use a svg file is that most website don’t accept them for Header logos, photos, covers and other sorts of images placed in them. They only go for png, jpg, gif…
Thanks anyway for your time and thoughts.
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I agree with you when it come down to retina displays however, I’m sure something could be done by adobe to compensate that in photoshop.
By @Joao5CEC
There is: View > 200%. Then Photoshop does exactly what the web browsers are doing. No difference. What you see in Photoshop is what you see in the web browser.
But the underlying problem goes deeper than that. It's the fact that retina/4K displays would display all existing web content at quarter size. That's the price for the high screen resolution - and that makes it basically incompatible with standard screens, which a lot of people still have, and will have for the foreseeable future. How do you reconcile those two? You scale up, it's the only practically workable solution.
In other words, web raster images don't take advantage of the potentially high resolution. You're still looking at low resolution images. And that's just it: The contrast between raster images and vector data becomes hugely exaggerated. Vector text is crisp and sharp, raster text is blurry and pixelated.
Now, people doing web work tend to not only miss the root cause, but also focus narrowly on web and conclude that Photoshop does everything wrong. But what they forget is that Photoshop has a huge user base that extends far beyond the web. Everywhere else, Photoshop does it right! Photographers, print designers and prepress, medical and forensic workers, the list goes on. To all these users, accuracy is the overriding consideration.
There is one better workaround: upload two images, one for each screen technology, and let the browser decide which one to use depending on what screen type it detects. The downside is that this requires special website coding, and it's not widely done. Most settle for simple scaling. And obviously it only works for new sites.
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Thanks a million D Fosse. You said it. That's what i'm already doing. Working around the issue with adding both images and letting the website determine which to use with each user depending on their screen type.
Thanks again