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Can someone please assist me in scaling my video larger between two keyframe points?
I simply wish the video to start to zoom in from a starting point and then end at the next point. A simple issue, but does not work for me.
Here is what I have done:
1. In the effects panel, clicked on adding a Scale keyframe as the starting point.
2. Further in the timeline, clicked to add a second keyframe and then dragged the Scale slider/number to the right to increase it.
See the image below of how it looks.
This does not work as the video simply does not zoom in at all. The video plays, but it is as if I have done nothing.
What could be going wrong here please?
I'm using Premiere Pro CC 2017
This old post came up on Google when I had the same issue. I tried all the other solutions but nothing worked, UNTIL I switched rendering to GPU acceleration (cuda) in the project settings. This instantly allowed me to preview scaling effects!
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Nest the time remapping first then add position and scale to nest.
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Hi Ann,
Seems not to work for me, unless I'm doing it wrong.
1. I have removed ALL keyframes from scaling, position and Time Remapping
2. Added the first Time Remapping keyframe
The 'Speed' option turns grey after that and I cannot change the speed at all, up or down.
is there something fundamental that I'm missing here that is somehow locking these options from working at all? To my mind it should be simply adding Time Remapping keyframes and adjust the speed. Starting at speed 100% and then ending with Speed at 300% for example.
What am I missing here please?
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The horizontal line (rubber band) across the timeline view controls the speed of the clip.
Set the Time Remapping keyframe, then click and drag the rubber band to the right of the keyframe up; this will adjust the speed.
If you want to create a speed transition, drag the left side of the keyframe to the left or the right side of the keyframe to the right. The gray area between the two points indicates the length of the transition.
Hopefully you found this useful!
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Timeremapping is usually done in the timeline.
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Same issue. Just spent the last 4 hours banging my head against the wall. (Actually broke an expensive mouse.) Finally got it to work when I made an adjustment to POSITION as well as scale. For some reason, if I did only scale, it did nothing. And just turning position ON did nothing as well. But if I adjusted that, just slightly, at the same positions, keyframe-wise, as scale, then they both seemed to work.
For such a basic adjustment, Adobe has made it mind-numbingly unintuitive and difficult.
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Best is to nest between motion keyframes and timeremapping keyframes.
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This fixed my problem. Thanks!
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Holy Mackeral thank you Norm. This was causing me headaches for the past month. This was totally it. As soon as I added any keyframe to the placement, boom, it scaled like its SUPPOSED to. What in the world is going on with this??? Thanks at least for the workaround. Stupid issues.
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THANK YOU NORM. This has been plaguing me the past couple months. I find posts from 8 years ago on the same thing. It's incredible how many bumps and straight up cracks such an expensive service like Adobe has here. Shameful.
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NORM I love you so much I'd gladly buy you a new expensive mouse!
This is clearly a bug. Scaling still images using keyframes is choppy when it works, and occasionally doesn't work at all. Adding a motion keyframe (even 1 pixel) makes it work as normal.
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You are a DIAMOND! Thank you 🙂
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Same Issue different solution. I was attempting to scale and reposition and my preview wasn't showing any movement. The numbers would change but the scale remained the same. It was as if the keyframes we not doing their job. Nesting would only crop the frame and not rescale. I had time mapping on the clip as well. For whatever reason, the time remapping was interfering with the new keyframes. I deleted the time remapping and set my scale and position with keyframes and then added the time mapping. It worked as I was hoping and all is well in my world again. Thanks for the clues, you saved me hours of headache. TL;DR Scale first, Timeremapping second.
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I think Premiere will not scale hold frames. Not even transform has any effect on them...
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I'm having the same issue, and I've been having this issue since I can remember. For whatever stupid reason, if you're trying to keyframe a position or scale on a clip, sometimes it doesn't work at all. Whether that's because there's a time remapping on the same clip, etc I don't know. Yes, I know you can nest the clip then adjust position and scale. BUT HERE'S THE PROBLEM WITH THAT. If you're working with a 4k clip and you're trying to scale up, nesting doesn't work because once you nest it and scale it, YOU LOSE QUALITY. Whereas, adjusting the position and scale on the original clip you still have the full quality clip to scale and adjust. This is a ridiculous bug that I've always dealt with.
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Resize the image to the minimum size you need.
It's possibly a bug in Pr or a limit of the GPU. This happens only when I use very large images. Although the max still image size for Pr is supposed to 256 megapixels, with as single dimension limit of 32K, I tried one image that is 10K x 5K, and it won't zoom unless I also pan. I resized the image in Photoshop to 1920x1080 and it works fine - I can zoom without panning.
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The whole thing is about ur gpu i swtiched to cuda and now everything works perfectly, i hope i helped someone.
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Yes correct
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This old post came up on Google when I had the same issue. I tried all the other solutions but nothing worked, UNTIL I switched rendering to GPU acceleration (cuda) in the project settings. This instantly allowed me to preview scaling effects!
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Nearly a year later, but you've saved my life haha.