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Add burn & dodge brush to Subtance Painter

Explorer ,
Nov 01, 2022 Nov 01, 2022

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Add burn & dodge brush to Substance Painter

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6 Comments
New Here ,
Jul 23, 2024 Jul 23, 2024

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Add dodge and burn brush to substance painter

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Adobe Employee ,
Jul 23, 2024 Jul 23, 2024

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Add burn & dodge brush to Substance Painter

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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Adobe Employee ,
Jul 23, 2024 Jul 23, 2024

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Hi @sharktacos, hello @cshabc,

 

Could you detail what you mean by dodge and burn brush? Can you maybe show us examples of what you have in head? I'll share the suggestions to the team!

 

Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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New Here ,
Jul 23, 2024 Jul 23, 2024

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Hello,

 

Add dodge and burn brush like Photoshop. Be a quick way to add variation to textures without adding more fill layers, especially when performance takes a hit with large files and UDIMs. 

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New Here ,
Sep 19, 2024 Sep 19, 2024

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@Cyril DellenbachIn Photoshop, the Dodge/Burn tool shifts the levels of the underlying image brighter/darker respectively, with 3 value settings (Shadows/Midtones/Highlights)

 

It is essentially a brush version of the Levels adjustment, so it allows you to easily change the values of the image locally without having to use multiple layers and masks. It would be extremely useful especially when manually painting lighting into textures but it has a variety of uses and it's the #1 feature I miss from Photoshop in Painter.

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New Here ,
Sep 27, 2024 Sep 27, 2024

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LATEST

https://www.youtube.com/watch?v=mk5EMsY7Xa8 I managed to do it in a hacky way with pixel processor and anchor points, the actual logic is pretty simple to implement though. Output matches the Levels adjustment in Painter & Designer

 

would really be great to have it as a proper tool though

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