Thanks for the response, to all of you. And thanks for a bunch of helpful tips. It really helps me understand how everything connects. As I mentioned earlier, today is my first day using After Effects so it's a lot of information to take in. I have never used any program of this type before. To be honest, I did not know "what I wanted". I just wanted a good looking sun (according to me ) and I wanted to understand why different things occurred when doing specific things. I tried a lot of your tips and I tried with the solid gray so I got a hang of how that works, I think. One thing I tried was the tip regarding not to move the layer with the saber effect. And I can't understand some things you mentioned there so I need to take some time googling what they mean. Like "solo the layer" and such. I moved the sun with the position tracker in the plug-in instead but that made the glow effect get cut out instead of going outside the edges like before. But what made me "solve" my issue was when you mentioned the color of the core. Nowhere could I find a way to adjust the color of the core but I knew there had to be some sort of way to do it. I adjusted a couple of settings on the Render settings panel in the saber effect and this made the sun look a lot better because a problem for me was in fact that the core was white. I also got the Unmult plugin which helped as well. The only problem left is how I can make sure that the glowing effect does not blend so much with the teal background. In a little while I will animate some stars and with everything I learned today, I think I will achieve a good result. Those stars will also be made on a very dark background so I think it will be easier As mentioned, all of this is made in Adobe Draw and hand-drawn, even the backgrounds, so the starting position with the project is a lot different than if you would have created everything in Illustrator. I have a long journey ahead of me with AE but I am willing to learn and I find all of this to be a lot of fun
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