Good day! Faced with a very strange situation. Create an AIR-mobile project, there are simple loader of external swf (without code, just one clip with Shape in it), setting up LoaderContext, all as it should be. I tried to load a file from the disk, locally and from the site and from local storage application (app-storage). Everything is loaded, and I set up mouse events for the loaded clip, for the stage and for created manually sprite. And here begins the strangeness - mouse events do not stack up on the display objects list, ie, if we click on the sprite - event only gets this sprite, but not the parent clip and not a stage, if we click the clip - event only gets this clip, but not the stage. I put exactly the same code in the AIR-flashplayer project and events work as expected. Only difference here - call Security.allowDomain ("*"), which for mobile-version certainly is not working. What is it? Can someone help me? Here's the sample code: private function testLoad3(a_strURL:String): void { var loader:Loader; var context:LoaderContext; loader = new Loader(); context = new LoaderContext(false, ApplicationDomain.currentDomain, null); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete); loader.load(new URLRequest(a_strURL), context); } private function onComplete(e:Event):void { var loader:Loader = LoaderInfo(e.currentTarget).loader; var content:MovieClip = loader.content as MovieClip; addChild(content); var clip:Sprite = new Sprite(); clip.graphics.beginFill(0x00FF00, 0.5); clip.graphics.drawRect(200, 200, 200, 200); clip.buttonMode = true; content.addChild(clip); clip.addEventListener(MouseEvent.CLICK, onClickSprite); content.addEventListener(MouseEvent.CLICK, onClickClip); stage.addEventListener(MouseEvent.CLICK, onClickStage); } private function onClickSprite(e:MouseEvent):void { trace("Sprite clicked"); } private function onClickClip(e:MouseEvent):void { trace("Clip clicked"); } private function onClickStage(e:MouseEvent):void { trace("Stage clicked"); }
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