Hi Colin, thanks for your reply, this is very useful and constructive information. So if I'm getting this right, you're telling me that if I do get my hands on a Mac machine, I could still compile on Windows and only package on the Mac, which would save me the hassle of having to reinstall my IDE and development environment on the MAC. If this is right, you might have just saved me a lot of trouble. So did you use the MAC version of the AIR SDK on your Windows machine to compile? That worked? And when you say you didn't finish the build on Windows, what do you mean by that? Did the release build process crash, or aborted? And can you give me more info about that command line you used on the mac with ADB? Thank you Colin, I'm very interested in hearing you on this one... You're a life saver!
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