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I'm running Windows 7 on a laptop. I have downloaded Adobe Air version 13.0.0.83 successfully. When I click on the Setup.exe file the program will start the install process, but it will immediately shutdown with an error message. I have tried this at least 6 times and get the same result. What are the likely issues?
Since we have developed our own application distribution channels for our Android tablets which our target audience are kids aged 2-13 years old, we have enabled parental control and do not install Google Play in our tablets. However, some apps didnt work on our tablets because they needed parents to download "Adobe Air". May I know if there is anyway, I can get the Adobe Air SDK and distributed it on our own Android app market?
I need a YouTube video to play inside my iOS app. I know there's a Youtube API for AS3, but I haven't had much luck getting it to work. When I test the app on my computer, I get the error "SecurityError: Error #3207: Application-sandbox content cannot access this feature", and on the iOS device it just does nothing. I have set Security.allowDomain("www.youtube.com").Does anyone have working example of getting this to work on a mobile device? Or is there another library altogether that I can use?
Hi,I'm opening a web page in an StageWebView and by trying to click a link that should open a window, I receive this error:[StageWebView] Error: Open popup window failed This is the link "Invite your friends" at Google: https://developers.google.com/+/web/share/interactive#myBtnHow to fix that? I hope anybody got an idea!
hi , i want to simulate zoom ( magnifier ) some text info in my android app use these script to enable swipe and Zoom Gesture to my text ( that i put in movieclip with instance name : textzoom) import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; import flash.events.TransformGestureEvent; import flash.events.GestureEvent; var origX:Number; var origY:Number; Multitouch.inputMode = MultitouchInputMode.GESTURE; origX = textzoom.x; origY = textzoom.y; textzoom.addEventListener(TransformGestureEvent.GESTURE_ZOOM, onZoom); function onZoom(e:TransformGestureEvent):void { if (textzoom.scaleX > 0.5 && textzoom.scaleX < 3) { textzoom.scaleX *= e.scaleX; textzoom.scaleY = textzoom.scaleX; } else if (textzoom.scaleX < 0.5) {  
I am using StageVideo to play a video file on iOS (ipad mostly) and it runs ok. I recently shot some video from 3 different camera angles and so I thought I would try to give the user the flexibility to play the video and switch between camera angles on the fly. Is there a 'best' way to do this or has anyone achieved something similar? I've experimented with just switching the net stream mid flow to play a new file (but this starts again from the beginning). Ideally I want the transition between streams to be seamless so that dialogue / music etc is not affected.Is it possible to have the three net streams all running in the background and then attach the desired one into the stage video container on a button press? I'm targetting iOS 7 devices but I don't know if performance will be an issue. Or maybe have 3 stage video instances and try to hide/shuffle them at runtime (although I think iOS only has 1 stagevideo instance at a time?)
XCode 5.1.1 / Mac OSX 10.9.2 / iOS Simulator 7.1 or 7.0 or 6AIRSDK 13/14 all can't debug in iOS Simulator error message: Unable to dvtFoundationBundle. Error:
I work for a library in Michigan and I am using Kaspersky Security Center to Distribute Software/Updates for our network. I have a distribution license agreement with Adobe to distribute Air, Flash, Reader, Shockwave Flash. I am able to silently install various apps such as Java, Flash ect. via this Program. I am unable to get Adobe Air to install properly when -silent is added to the command line. I look in the add/remove programs and the program does not show up even though Kaspersky shows there were not errors during the installation process. I install it without the -silent command it hangs as it does not get passed the End User License Agreement. I already have a distribution agreement with Adobe for the library I work at. I was wondering what could be causing it not to install and if anyone knew of any work arounds. I have tried to convert the exe file to an MSI and that has not worked either.Thanks,Matt
Hi AllI am using Adobe Air 13.0 to upload a streaming video to Flash Media Server.This works fine on all Android devices, but on iOS devices (both iPad and iPhone) the publish stream breaks after several time (could be 10 seconds, could be 5 minutes).Here are my relevant code segments:private function CreateConnection():void { netconn = new NetConnection(); netconn.client = this; netconn.objectEncoding = flash.net.ObjectEncoding.AMF3; netconn.connect(rtmpPath); netconn.addEventListener("netStatus", netConnection_eventHandler); }netStream = new NetStream(netconn, NetStream.CONNECT_TO_FMS); metaSniffer=new Object();netStream.client=metaSniffer;metaSniffer.onMetaData=getMeta;netStream.addEventListener(NetStatusEvent.NET_STATUS,netConnection_eventHandler);netStream.attachCamera(cam);netStream.attachAudio(mic);netStream.publish(InterviewID, "record");Thanks,Koby.
why show me this error :Unable to dvtFoundationBundle. ErrorIOS 5.1 & AIRSDK 13 ,FLASH BUILDER 4.7 , OS X 10.9.2I have try AIRSDK 14 BETA , save issue....XCODE 5.1.1, same same ~~Unable to dvtFoundationBundle. Errorwho can help me ....
Please vote to have Bug 3744843 evaluated by Adobe!! Thank you!https://bugbase.adobe.com/index.cfm?event=bug&id=3744843
Hi,Is there a way to launch an Air desktop app from a second Air desktop app?I'm using Air 4 with Flash CS 6 on Windows.Thanks
Hi!I am developing an Adobe AIR app for the iPad (I use iPad 4 with iOS 7). The app works fine. However, when I exit the app and use the iPad, the device is very slow and after a while it actually reboots by itself. I am 100% positive that the iPad's behaviour is related to the use of the AIR app. It causes in general some delay to the system and eventually the iPad reboots. I am afraid that would cause my app to be rejected by Apple.Any ideas?Cheers
I didn't find any official info about future availability of the new Stage3D "standard" profile on mobile targets.Is this planned in a future release ? Can we expect this to happen soon or later ?Or is the "standard" profile a desktop only feature by nature ?
adobe air gives me error code 24 every time I try to install it on samsung tab 3
why show me this error :Unable to dvtFoundationBundle. ErrorIOS 5.1.1 & AIRSDK 13 ,FLASH BUILDER 4.7 , OS X 10.9.2I have try AIRSDK 14 BETA , save issue....XCODE 5.1.1, same same ~~Unable to dvtFoundationBundle. Errorwho can help me ..
LiteracySoft.com » Example Project for FreshPlanet’s Video playerStageVideo is toast, it will never work right (at least it hasn't worked for several YEARS NOW). So I've found my solution. I hope this helps someone. I spent days trying to figure this out. This example works on ios, android, and PC. It works with local files and remote files. It doesn't crash, or do any terrible things.Try the link at the top of this post.
why show me this error :Unable to dvtFoundationBundle. ErrorIOS 5.1 & AIRSDK 13 ,FLASH BUILDER 4.7 , OS X 10.9.2
I am making AIR build of a game which runs perfectly on web and (when published to AIR) on iPad3 and iPad mini. But on iPad2 it looks like AIR is not storing session cookies. Back-end script generates new session id for each subsequent request from my app. I want to emphasize: I am using the VERY SAME build on all iPads. I checked both URLRequestDefaults.manageCookies and <my_request_var>.manageCookies -- all are 'true'.Is this a bug or there's some tricky stuff I have to do to make it work on iPad2?I am using AIR 3.7 and all iPads have latest iOS versions.
Hi,With AIR 3.1, I used the undocumented adobe.utils.ProductManager class to reboot a desktop application.However, this class is no longer available in the latest versions of AIR (I'm using 3.7).Is there another way to reboot the application itself?Thanks.
<filename>programName</filename><fileTypes> <fileType> <contentType>text/plain</contentType> <description>File Text</description> <extension>txt</extension> <icon> <image128x128>icons/txt_icon_128.png</image128x128> <image48x48>icons/txt_icon_48.png</image48x48> <image32x32>icons/txt_icon_32.png</image32x32> <image16x16>icons/nle_icon_16.png</image16x16> </icon> <name>programName.txt</name> </fileType></fileTypes>File Type Association doesn't work on Android, when I want to open a text file, my application does not appear in the list.Thanks.
Hi guys,now that Office is finally on iPad, can we launch it with as3 from an AIR app, opening a specific local file?For example I have a docx file embedded in my ipa and wanna open it with official Word application... is this possible? any ideas? is there some ane maybe?thanks!
Hello there,I have built my first mobile AIR application (game) and I am trying to submit it to Apple Appstore, but with no luck.I am uploading my application (passes all Application Loader tests) and some time later I am receiving an e-mail from Apple saying the most-common-and-not-at-all-helpful error message "Invalid signature".I am a Windows 7 user and I have built my application in Flash Professional CC, using the latest AIR SDK downloaded from here. I am certain that the (distribution) certificates are fine, since I have done the whole procedure from scratch many times and I have made sure I followed each step correctly.Can anyone provide some insight about this?Thanks a lot in advance!!!Nick
when i open the luncher of the game :"dofus" it appears to me a window like thisso what can i do ?
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