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I am writing an Air app for the Dell Latitude 10 tablet, running Windows 8 in the desktop mode. The soft keyboard is not showing when focus moves to text input fields. I am setting needsSoftKeyboard="true" on the fields and have also tried calling requestSoftKeyboard(). Neither seem to work. The app is not in fullscreen mode.My app is inside a WindowedApplication.The only work-around I have found is to rely on the user pressing the 'show keyboard' button on the task bar.Other apps, e.g. WordPad, also seem to rely on this, as they don't automatically pop up the keyboard either. I would prefer not to have to do this as I want my app to be full screen with the task bar auto-hidden. Any suggestion on how to do it?
Hi All,I have an AIR application of more than 300 MB. For update I am using NativeApplicationUpdater-0.5.1.swc.Whenever there is a small update, user have to download the entire installer package which is quite frustrating.Is there any mechanism we can download only the updated files and push it to the existing application.Please suggest.Thanks in advance.
I have developed an iPad app using Flash Pro CC. My client has both an Apple iOS Dev license and an Apple iOS Enterprise Dev license. I have successfully packaged and installed the app using the Enterprise license. Now I am attempting to use their iOS Dev license to upload the app to the App store. Every time, I get the same error. Here's the summary at the bottom of the documentation:1 package(s) were not uploaded because they had problems: /var/folders/t1/f88tpcl88xl5f6008k8yjrkh0000gp/T/845653951.itmsp - Error Messages: Apple's web service operation was not successful Unable to authenticate the package: 845653951.itmsp ERROR ITMS-9000: "Unsupported Architectures. Your executable contains unsupported architectures '[cputype (12) cpusubtype (9)]'." at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage) Could not start delivery: all transports failed diagnosticsI am not sure what "unsupported architectures '[cputype (12) cpusubtype (9)]'" means or how to fix it. Could this have
Hi,Apple has notified with below statement, so wanted to make sure it doesn't mean to restrict AIR for developing iOS apps (https://developer.apple.com/news/index.php?id=12172013a#top)Make Your Apps Work Seamlessly with iOS 7December 17, 2013Starting February 1, new apps and app updates submitted to the App Store must be built with the latest version of Xcode 5 and must be optimized for iOS 7. Learn more about preparing your apps by reviewing the iOS Human Interface Guidelines.Thanks,Sanniv.
Hi all,My latest app has a colon punctuation character ":" in the name. This is the name I'd like to display under the icon on iOS.However, when testing on the device i get 'Package inspectuion failed' if the applicaton.xml <name> contains the colon character.Can anyone verify that the colon is not allowed in the app display name - or if it is, do I need to encode it (e.g. URL encode) in the name?Cheers,Peter
Hi there i've just read this article and wondered if there is cross platform support for SSL pinning for mobile apps (iOS and Android) developed with AIR ?So far my Google research wasn't successful, therefore i ask here.Maybe this feature could be supported by a native extension ?Thank you for any hint.Regardsvalley
I've just seens this Adobe' blog post, althought there's no mention on AIR, I suppose there's nothing to worry about with further development of AIR, right?I've been driven 90% of my client's Apps to AIR develpment.http://blogs.adobe.com/digitalmarketing/web-experience/adobe-experience-manager-mobile-app-announcement/http://www.enhancedonlinenews.com/news/eon/20140324006508/en/Apple/iBeacon/AndroidGary Paluk open letter to Adobe:https://www.facebook.com/garypaluk/posts/10152028727336149
It appears that AIR does not support Android's new XXXHDPI Icon size (192px )You can see details here:http://developer.android.com/design/style/iconography.htmlWould be great if this can be added into the next beta build!
I'm new to iOS development using Flash (I've been using FlashDevelop). In FD, you just target the debugger, and the debugger launches and waits for th,e app to connect. In Flash you launch the app and it asks for an IP address. Even if I provide my computer's IP address, there doesn't seem to be a debugger on the Flash side listening for the iOS device. How do I make sure the debugger launches?Flash CC, Windows 7 x64, AirSDK 4.x, iOS
Hey guys.I made an app with Adobe Air for mobile and I want to intergrate Virtual Currency to the app. I have idea, but I don't want to build it from the scratch. I try to find some kind of platform that help to solve this problem, but I haven't found it.I found the scoreloop platform, but they kind of not supporting Adobe Air.I hope you guys who had experience with using Virtual Currency in game could share it with me.Thank you.
Hi All,I developed an AIR Application which communicates with a server. Protocol used for communication is HTTPS, and server has a valid certificate. So whenever AIR App, communicates with the server, a dialogue box prompts to select the client certificate just as show below.So here what I am looking at is, Any method is available to prevent this prompt. I have already tried the method of Enabling "Dont Prompt for client certificate selection when only one certificate exists", Of course this method will work only if multiple certificate exists, so what if multiple certificate exists. How an air application can handle that?So any one find any way to handle this. I am using URLRequest for commnicating with server.Here is the code snippet I have used.var request:URLRequest = new URLRequest(url);request.method = URLRequestMethod.GET;var urlLoader:URLLoader = new URLLoader();urlLoader.dataFormat = URLLoaderDataFormat.TEXT;urlLoader.addEventListener(Event.COMPLETE, loaderCompleteHandler)urlL
i also tried installing it again but it keeps saying its already on my computer.
Hi,I can't open the website of tumblr.com inside a StageWebView on my Windows PC - it returns a "load error". On other PC's the website works correctly.What could be the reason for that?Is my AIR version corrupt or does "antivir" AntiVirus tool blocking the website?I'm using Flash CS6 and AIR 4 on Windows.Any ideas welcome!
Hi,What do I need to add to the app.xml to register an AIR iOS app as an invocation target for text and links? (My app should be listed in the share menu to receive text based content from other apps)ThanksTom
Hello,After upgrading to the latest AIR 4 SDK, I'm getting this warning now when I package the mobile app. Any ideas as to what this is about?thxCPU_SUBTYPE_ARM_ALL subtype is deprecated: /Users/<user>/SDKs/flex_4.12/lib/aot/lib/libNoDebugger1.arm-air.a(avmplusDebuggerStubs.cpp.o)
I need to bring an AIR-for-iOS app that I've developed to Android. I know that there are some older tutorials floating around the web on setting up Flash (and FlashDevelop) for Android development but can anyone tell me about any recent ones? I believe, for instance, that it's no longer necessary to pre-install the AIR runtime on an Android device, but this doesn't seem well documented.I want to speed up my setup time and avoidance of any basic problematic differences between iOS and Android. Especially in regard to such things as StageVideo and StageText. Also in regard to designing for the multitude of Android screen shapes.thanks for any advice, Craig
After uninstalling Adobe Air from my Win7 Lenovo Laptop I found on start up that there is an error message that Air is required for some application and needs to be reloaded. However, downlaoding the installation file and running it achieves nothing. After the first attempt to reinstall, I received a message that the program appeared not to have installed correctly. Choosing the option to reinstall correctly using the receommended settings achieved nothing and since then trying to run the installation exe file achieves nothing. There is no record of any AIR installation in the list of programs in Control Panel and neither is there any record of any installation in the Program Filles in Windows. Not even a mention of AIR in the registry.Anyone with any ideas of how to install AIR or wise me up on what I should be looking for to uninstall the other programs that appear to be looking for AIR to operate? Maybe then I can try reinstalling these program and they may install what they need to
Ok, this isn't exactly an Air question but It seems like someone else might have come across this issue. I'm using a native extension to open a .mp4 in the native player in Air for Android. The issue is that the native Android player has built in social media sharing buttons for the video link built in and the client want to prevent easy sharing of the video files. Is there some way to block videos from playing from links but allowing them to stream to Air? I've been looking for a php method but I can't find anything that seems like a solution. I'm hoping this is easy and I'm just overlooking the way to do it.Thanks in advance.
Hello all,I'm having a huge problem. I've developed an application that opens pdf files from the desktop using openWithDefaultApplication().It works great on my development PC which has Acrobat Pro.The files open in Acrobat Pro flawlessly.It DOES NOT work on other PCs that only have Adobe Reader.Someone please help!!Does anyone know why my application won't open pdf files using Adobe Reader?All tested PCs are running Windows 7 and Air 4.0.I've tried with both Adobe Reader X and XI.Thank you in advance,Mr12.
Hi I'm creating an App for IOS that needs access to the Microphone for recordng. The first time the Microphone is beeing accessed the user needs to Allow Access. In case the user don't allow acceess I would like to show a message that he need to allow access to use the record feature in the App (by going to Settings/Privacy/Microphone). If the user tries to record again I would like to show the security message again (if posible)I've read in the documentation that the property "muted" is set to true if the user selected "D'ont allow" access. However mic.muted is always false. I also tried to force the security panel to show: Security.showSettings(SecurityPanel.MICROPHONE); But it doesn't work.I use the latest Air 4.0.0.1628 (Also tried to compile with 3.8 but with the same result)Any help appreciated!Rolf
Everytime I try to download air, internet explorer stops working
Hi All,As I reported previously (here) it appears that voice playback is broken in AIR, i.e. voices with certain frequency profiles are played back with a distinct and unpleasant ringing noise added to them.I've created this bug, and included a 'simplest case demo' that clearly shows the problem:https://bugbase.adobe.com/index.cfm?event=selectBug&CFGRIDKEY=3651790The bug's status has been "ToTest" with a reason of "NeedMoreInfo" since mid-October. The demo that I included should make this issue quite easy to test and confirm, and I've replied to the one question that Adobe staff asked, so it's unclear whether "NeedMoreInfo" is accurate. Perhaps Adobe has other priorities, and doesn't consider voice playback to be essential to a framework focused on games, but audio playback seems like pretty basic functionality to me. I'm concerned that it has somehow fallen off of Adobe's radar.On the other hand, I'm also concerned that I may simply be doing something incorrectly in my code. Might
Hi,I would like to compile an .air app from the ADT command line.Does anybody have an example?I don't know how to add the AIR SDK path and a folder to it.Is there a generator for the command line availabble?Thanks
Hi all,I'm testing Android AIR 3 app on Samsung Galaxy Tab 10.1. My app goes fullscreen from start (I tested with pure AS3 switch also). But standard systemChrome (notifications bar) is still visisble. It becomes empty and black filled but still takes place on a screen. How to completely remove systemChrome from the application?Thanks,Denis.
Hello,I am working on iOS application.I want to load some resources from external server. Let's say I have "assets.swf" that I put on my server.In my app I want to load assets.swf file and use all the resources inside.In the same time I want to save assets.swf in the local file system so my app can load it next time locally even if the device is offline.I found this document External hosting of secondary SWFs for AIR apps on iOS which explains the first part of my question. However the document doesn't explain if it is possible to save and use the swf files locally and how to do it.Can you give me some examples. Thank you in advance.
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