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I have an ipad3 running 7.0 that can get the app just fine.I publish to a connected device via flash cs6 and it just hangs there in the 'publishing . . .' state. forever . . .
I updated from AIR 3.8 to 4.0 and now get a fata error when attempting to package an ipa using adt.bat via ANT.Any ideas what the issue could be ?Thanks,- Abey [exec] # [exec] # A fatal error has been detected by the Java Runtime Environment: [exec] # [exec] # EXCEPTION_UNCAUGHT_CXX_EXCEPTION (0xe06d7363) at pc=0x7581c41f, pid=6348, tid=11704 [exec] # [exec] # JRE version: Java(TM) SE Runtime Environment (7.0_51-b13) (build 1.7.0_51-b13) [exec] # Java VM: Java HotSpot(TM) Client VM (24.51-b03 mixed mode, sharing windows-x86 ) [exec] # Problematic frame: [exec] # C [KERNELBASE.dll+0xc41f] [exec] # [exec] # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
Dear developers, I was wondering if anyone has tested and had crashes when saving data with Air 4.0.0.1628 and ios 6.During the last few days an app that has been available since August 2013 for download on Itunes started developing issues/crashes with saving data using shared objects. It may have always had these issues since I updated it using Air 4.0.0.1628 but I only detected it yesterday. At first, I thought it may be due to low memory on the Ipad, but I was unable to replicate the failures/crashes on an IPAD with ios 7 and about 88 megabytes of free memory. I am currently using Air 4.0.0.1628 and flash pro cs6.Unfortunately, I no longer have access to the IPAD that the app was crashing on and cannot do further testing on it, but it had ios 6 installed in it. ThanksJustin
Using adt of the latest Air4 sdk (released jan 14th, 2014),it yields:error 103: application.icon.image60x60 is an unexpected element/attributeAccording to:https://developer.apple.com/library/ios/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/App-RelatedResources/App-RelatedResources.html#//apple_ref/doc/uid/TP40007072-CH6-SW1icon sizes of 60x60 should be provided, in order for the app to support Ios7.(the other icon sizes that are required for Ios7 are accepted by the compiler, just not this size)Is there any workaround?
Hi,I have been building a native AIR desktop installer using -target native. However, I want to include a captive runtime as the user may not have the AIR runtime nor an internet connection.The docs suggest that -target bundle is my friend, and then I can build my own installer from the folder it builds. However, my version of adt (I have v4.0 of the SDK) seems not to have this target!> adt -package -storetype pkcs12 -keystore selfcert.p12 -storepass ****** -target bundle ******* config.xml index.html css fonts img js thankyou.pngUnknown package target bundleusage: adt -checkstore SIGNING_OPTIONS adt -certificate -cn <name> ( -ou <org-unit> )? ( -o <org-name> )? ( -c <country> )? ( -validityPeriod <years> )? ( 1024-RSA | 2048-RSA ) <pfx-file> <password> adt -help adt -migrate SIGNING_OPTIONS ( <air-file-in> | <airn-file-in> ) <output-file> adt -package SIGNING_OPTIONS ( -target air )? <
Does Air support Airplay so that any air app can be played/mirrored towards a smartboard or Apple TV ?Or does it require a developer to enable an app with code or an extension so it can be used with AirPlay ?
I am trying to replace Arial with Soruce Sans Pro, but the "bold" version of the Font has the incorrect spacing. Anyone else with this problem?
I've been successfully deploying, over-the-air, an iOS app that I developed for a client. I'm using my client's own Enterprise Developer credentials.I've been doing tests from my own http server, housing all of the requisite files there (.plist, .ipa, and of course the html page that carries the download link); and also from a combination of servers: a secure one holding the html, re-directing to another, un-secure, server holding the .plist and .ipa. All's well with all of this.But I run into trouble when I move everything to a secure server. There, the html opens properly, but on attempt to download (by tapping on the same link that works on my un-secure server), I get a "Cannot connect to <server name>"I've changed the URL in both the html and .plist to reflect the new actual https:// address at the secure site. The site certificate seems to be valid and recognized. Another tester has also had the same problem when trying this for me.Does anyone have any idea what
I am starting to familiarize myself with Adobe Air development for Mobile Game Development. I am attempting to setup the necessary "scaffolding" for multi-device development. I have run into a few issues that I'm curious about, any feedback is appreciated.Given the following minimal example:executed in ADL (directory structures removed) like:adl.exe -profile extendedMobileDevice -screensize iPhone -XscreenDPI 163 -XversionPlatform IOS ADLTest-app.xml ADLTestQuestion 1. Is there a way to determine what device the emulator is emulating?I am developing on Windows 8, so the result of Capabilities properties are native, e.g. Capabilities.os == "Windows 8" even though I am emulating for iOS/iPhone. This also affects properties like screenResolutionX. Therefore the emulator, isn't really emulating these properties, making it difficult to develop and test for the target platforms.Question 2. Why does the resize event gets triggered twice?[trace] resize [Event type="resize" bubbles=false cancel
Hi,Is it possible to compile a native installer (.dmg) on Windows for an AIR for Mac desktop app?I was wondering if I could download the AIR SDK for Mac and compile the .dmg through the Windows command line?!Thanks
Hi there,I'm doing something really simple - so there must be silly mistake somewhere here. I'm building my game with:adt -package -target apk-debug -connect -storetype pkcs12 -keystore "cert\mygame.p12" -storepass fd "dist\mygame-debug.apk" "application.xml" -C bin . -C "icons/android" .With the swfs and required data files in the bin/ folder. That -C directive makes them work as root.Then all I'm doing is:var file:File = File.applicationDirectory.resolvePath("data.json");var fin:FileStream = new FileStream();fin.open(file, FileMode.READ); // error 3003 triggered!!The path is resolved to "app:/data.json" which is correct, since it lives in the apk in the same place the swf is.So why am I getting error 3003? Any insight is greatly appreciated!I'm building with Air 3.7.Thanks!
Hi,Air for Android supports intents, right?I would like to open Instagram with a specific image. (like it would be invoked through the Share/Send menu)How can I launch an action like this from Air?Intent shareIntent = new Intent();shareIntent.setAction(Intent.ACTION_SEND);shareIntent.putExtra(Intent.EXTRA_STREAM, Uri.parse(MediaStore.Images.Media.insertImage(getContentResolver(), source, title, description)));shareIntent.setType("image/jpeg");startActivity(Intent.createChooser(shareIntent,getResources().getString(R.string.send_to)));Thanks
I have an AIR desktop application that needs to get information from a website that uses cURL examples in the docs. Using some examples I've found, I think I'm getting close to mimicing the commands in ActionScript but my understanding of AIR security is terrible. I've read everything I can get my hands on (big mistake, with all the changes during the last few years on the security model). Can someone confirm my understanding?If my application is going to request info from an API, because it's a SWF file, there should be a URL policy file and a Master Policy file on their server, preferably hosted on port 843.All of the examples I see related to SWF files coming from FLEX (i.e., within an HTML page). Does this mean AIR doesn't need a policy file?If it does, what is the format for an application policy, rather than a domain. Adobe's example is:<?xml version="1.0"?> <cross-domain-policy> <allow-access-from domain="*.example.com" />
Hi,I'm sure I'm missing something simple. I'm developing an application that will need to have content periodically updated. I wrote some code to download a FLV from the web as a test. But when I try to play it by giving it a source path that equals the native path of the FLV that was downloaded, nothig happens. I noticed that if I manually copied the downloaded file, pasted it to a new location and tried to play it, it worked fine. Also if I copy and paste the file using code, I can play it. Here's the code.var urlString:String = "http://www.website/test.flv";var urlReq:URLRequest = new URLRequest(urlString);var urlStream:URLStream = new URLStream();var fileData:ByteArray = new ByteArray();urlStream.addEventListener(Event.COMPLETE, loaded);urlStream.load(urlReq);function loaded(event:Event):void{ urlStream.readBytes(fileData, 0, urlStream.bytesAvailable); writeAirFile();}var mediaPath:String;function writeAirFile():voi
Is there a way to just compact/vacuum a single table as opposed to the entire database a la SQLConnection.compact()? This option is available with the vacuum command in SQLite. Thanks.
Got a really cryptic error with the following dump:MESSAGE: com.gbs.commands::PublishGameCommand - Compile Game Process | [java] 0 compile-abc 0x0095d728 PrintStackTrace(void*) + 40 [java] 1 compile-abc 0x0095dba1 SignalHandler(int) + 449 [java] 2 libsystem_c.dylib 0x98aae8cb _sigtramp + 43 [java] 3 libsystem_c.dylib 0xffffffff _sigtramp + 1733629791 [java] 4 compile-abc 0x0017053d avmplus::TraitsBindings::findBindingAndDeclarer(avmplus::Multiname const&, avmplus::Traits*&) const + 77 [java] 5 compile-abc 0x00055de4 halfmoon::AbcBuilder::initStmt(unsigned int) + 180 [java] 6 compile-abc 0x00052209 halfmoon::AbcBuilder::visitInstr(unsigned char const*, avmplus::ActionBlockConstants::AbcOpcode, unsigned int, unsigned int, int) + 9017 [java] 7 compile-abc 0x0004f595 halfmoon::AbcBuilder::visitBlock(halfmoon::AbcBlock*) + 469 [java] 8 compile-abc
Hi,I'd planning a new app for Desktop (Windows and Mac). In the Mac version I need to setup a osx menubar icon with its menus and items. I think this is not supported right now on Adobe AIR 13 so I'd want to ask here if there's an ANE mac extension that I could use that provides a hook to create the menubar osx icon and the menu with the options.If there's no such ANE, could you let me know if this is something that could be done in such way? or let me know if there's no option right now unless I go to native osx development.Thanks in advance.Carlos
I use the AIR SDK is 4.0.0.1628, mobile phone is The new HTC One with Android 4.4.2 in Taiwan.When the application installed on the The new HTC One with Android 4.4.2, chinese characters in TextField displayed as blank.Hope it can be fixed as soon as possible.The test code:package{ import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.text.Font; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; public class TestFont extends Sprite
I cannot install Adobe Air to my Tabs 3 error"-24"
I cannot install Adobe Air to my Samsung tabs 3 error "-24"
So this code works flawlesly on Air for Android, it even works fine when I test the movie in Flash, but once I export it, I'm getting a blank screen. I made an swf with a square and withotu any code, and flash still fails to load it. It's weird cause everything works fine when I use the interpreter debugging option, but when I switch to standard debugging the blank screen appears on my ipad. I've read somewhere that it's caused by the way flash saves the link to external files. Thus after the file is compiled Flash fails to find the prefiously added files, which results in a blank screen. There's clearly something wrong with how the process of compiling the application.Tried this:var Xpos:Number = 0;var Ypos:Number = 0;var loader:Loader = new Loader();var link:URLRequest = new URLRequest("Untitled-1.swf");loader.load(link);addChild(loader);And this:var ldr:Loader = new Loader();ldr.load(new URLRequest("Untitled-1.swf"));ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, loaded, fal
All of our apps created with Air now request microphone access for audio recording on first launch in iOS 7. Anyone know what's triggering this? We don't use the microphone in our apps.Thanks,Matt
Hi, We've noticed that the certain versions of air are not automatically updated when our application is installed. An "installer is damaged" message is displayed for a few versions of air (e.g. 2.0.4 and 2.5):AIR 1.5: app install dialog with option to download AIR 3.6 is shown. INSTALL OKAIR 2.04.: app install dialog with option to download AIR 3.6 IS NOT shown. INSTALL FAILSAIR 2.5.: app install dialog with option to download AIR 3.6 IS NOT shown. INSTALL FAILSAIR 2.6: app install dialog with option to download AIR 3.6 is shown. INSTALL OKAIR 2.7: app install dialog with option to download AIR 3.6 is shown. APP INSTALL OKIn these cases we've asked customers to manually upgrade air and then install our application. This works OK, but what I'd like to do is check the version of the air runtime installed on the customer's machine when they download our install file from a web site.I looked into air.swf and I'm able to determine if air is installed. What I'd really like to do is ch
The QA team on an AIR for iOS project I am on has encountered a very strange bug. Unfortunately, I cannot share the app itself but I can share as much of the technical details as I need to without exposing the app itselfThe basics of it are this:The App requires a user log in. The login credentials are validated by a remote server. Once the user successfully logs in, I store a local value to save that they are logged in.Once they are logged in everything is fine. The user can explore the app & all the content within fine. They can kill the app process & reboot the iPad and the app continues to work fine.If the user logs out & logs back in without powering the iPad down, the app works fine.However, if the user logs out, reboots the iPad then logs in after the iPad is rebooted, the app freezes up. This occurs when it loading a swf packaged inside the app. This is the only time the app freezes up & I am at a loss how to figur
I just made app for Android to be able to play HTML5 videos. But the video is showing blank and only voice playing. If I make the video full screen it will show. The youtube video embed in the page has same problem. I also have the app in IOS version. That one doesn't have such issue. I guest the air sdk have some problem to show the video.
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