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I cannot uninstall or reinstall Adobe Air and now Pandora is not working. If I click the Air installer it says Air is already installed but the Pandora app says I need to install Air. If I look in add/remove programs it is not listed. I have tried the Windows Installer Cleanup Utility and the Microsoft Fix it but Air does not show up in them either. I am running XP SP3. Thanks, Lance
After I download adobe air in order to play my games on the table I keep getting a -24" error? How can this be fixed so I can install it.
This is new for me. I've made a bunch of apps with Flash Pro CC and Air. After the last CC update I can't run my builds on an iPad. They hang as soon as I try to flush a shared object. Any ideas? Is there a new permission setting I need to define? Here is what the debugger says:Waiting for Player to connect...Error: Error #2130: Unable to flush SharedObject. at Error$/throwError() at flash.net::SharedObject/flush() at CleverClimbers_fla::MainTimeline/frame1()[MyFile_fla.MainTimeline::frame1:133] at CleverClimbers_fla::MainTimeline/frame1()Cannot display source code at this location.Debug session terminated.
In what format is the file "META-INF/AIR/flash"?/BE
Hi there,i habe following problem: i am using Flash Builder 4.6 with adobe air 3.9.i want to publish my app with flash builder and after instering the certificate and password,an error occured:Error occurred while packaging the application:unexpected failure: nulljava.lang.NullPointerException at com.adobe.png.PNGUtils.updatePNGMetadata(PNGUtils.java:60) at com.adobe.air.ipa.IPAOutputStream.addFile(IPAOutputStream.java:557) at com.adobe.air.ADTOutputStream.addFileFromStream(ADTOutputStream.java: 299) at com.adobe.air.ADTOutputStream.addFileFromStream(ADTOutputStream.java: 292) at com.adobe.air.ipa.IPAOutputStream.addSpecialIcon(IPAOutputStream.java :207) &n
Hi,I just downloaded the latest SDK as I saw a thread stating that Windows issues with useLegacyAOT had been fixed, but I can't test as I am seeing the error "unknown configuration variable 'useLegacyAOT'" whenever I try setting "useLegacyAOT".Is it possible to do this from Flash Builder, or do I need to attempt a command line based on Flash Builder project?Thanks,G
I have a video player which plays encrypted FLV files. Here is related piece of the code stream.addEventListener(StatusEvent.STATUS, onStatusEvent); stream.addEventListener(DRMStatusEvent.DRM_STATUS, onDRMStatus); stream.addEventListener(DRMErrorEvent.DRM_ERROR, onDRMError); stream.addEventListener(DRMAuthenticateEvent.DRM_AUTHENTICATE, onDRMAuthenticate);It works fine on Android, Windows and Mac, but for whatever reason on iOS onStatusEvent, onDRMAuthenticate or onDRMError are never fired, and the file is not played.iPad Mini, iOS 7.0.4, Adobe AIR SDK 3.9.Files are in FLV format, codec On2 VP6 (not H.264), so those events should be supported.Here is the FLV example: http://www.scienceofmassage.com/dnn/som/protocols/library/bell/bell_01.flv Any help is greatly appreciated.
We are developing a mobile application (targeting for android & ios) using Adobe Flash Builder 4.6, Adobe AIR 3.5. Requirement is to localize the content for indian languages, and rite now we are targeting tamil locale. We implemented the localization, it is working for the locales where the fonts are available on the device, like french, chinese etc., but not for tamil locale. As the device doesn't have the font, we would like to embed TTF font.After googling on the subject, these are the steps we did to embed tamil font, without any luck.1. Used fontswf to convert to SWF2. In the main application, we embed the SWF (got the Class reference)3. Registered the font4. When the locale is changed to Tamil, we are changing the application style (fontFamily) to the Class that we got in Step 2PS: Currently we are testing on android devices, however the solution needs to work for ios as wellUnfortunately, this is not working. Requesting your help in this regard!
I made some updates to some of my apps with Air SDK 3.7 (3.7.0.1820) and noticed on Galaxy S4 the app icon appears very small. The other old apps, that was built using SDK 3.5 are appearing fine regular large sized icons (at least it's stretched up to be same size with other apps) on the same phone. On Air Android Settings, there are just same old 36, 48, 72 size selections to upload icon images, I don't see anywhere to upload large icons.Am I missing something here?
Hey all, I gave in a while back and just used Darkredz StageWebView and VideoPlayer ANE to get around this. It's been quite a long time and I'd really love to know the underlying reason as to why such a basic and vital attribute isn't wired into the AIR SDK. But alas to this day, as the documentation clearly states:http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/net/NetStream.html#bytesLoadedNote: This property is not supported for H.264 video in AIR 3.0 for iOS.This makes me a sad panda. Has anyone found a workaround beyond the above mentioned ANE?
I am experiencing the following problems with Milkman Games in-app-purchases ANE dor Adobe AIR:PROBLEM 10) StoreKit is created and correctly returns all the product IDs via StoreKit.storeKit.loadProductDetails() 1) I purchase item A, the item is correctly purchased 2) I purchase item B, the item is correctly purchased 3) I uninstall and re-install the app 4) I restore transactions via StoreKit.storeKit.restoreTransactions() 5) Only item B is restored ( onPurchaseSuccess() is only triggered once for item B)EXPECTED BEHAVIOUR: I would expect that restoreTransactions() would trigger onPurchaseSuccess() for each of the items previously restored.PROBLEM 26) I close the app 7) When I restart the app, onPurchaseSuccess() for product B is fired without any of the app code calling it.Is StoreKit attempting to restore transactions by default everytime StoreKit is created? (i.e. StoreKit.create(); )Testing device: iPad2, iPhone4 Operating System: iOS 7 and iOS 6 Compiling for: AIR 3.8Type of item
I have two certificates for my app, but adobe air asks for only one certificate. How can i use two different certificate ( like xcode - development and distribution certificate ) for outputting app on adobe air. Urgent. plz help
HelloSince approx. 2 moths I've got a problem with downloading AIR update. New version is probably released but when trying to download it is unaccesilble. When download button clicked the page is redirecting to main site adobe.com. No matter which system is used (Win 7 32 or 64, Win 8 64) or which browser (Firefox, IE) every time "download" works as "return to home page".What is going on?Regards
Hi, I just tried to use the new IPA packaging option and it protested that each of my included ANEs have "duplicate symbols for architecture armv7.""Compilation failed while executing: ld64"No such problem when I compile it the old fashioned way.
I have Adobe Air Applications installed on my Dell XPS laptop but when i try and add new applications I get an error messaage that the installation file is corrupt.I am not convinced that this is the case, it is happening too often. I think that Adobe Air is the problem but Adobe seem oblivious and not offering any support.
Any time I try and install AIR on my Asus tablet, I get the error code -24. Is there any way to force install it or do I have to wait for a future update for AIR?
Unable to install Adobe Air on Samsung Tab 3. Getting error code 24 message. Help!!
I made an installation file with adobe air (javascript, html via AIRSDK) , but when it's packed and I run the file, it sends an error message "This application cannot be installed because this installer has been mis-configured. Please contact the application author for assistance."I don't know maybe I should try dreamviewer? because I'm sure about the codesI want to make such a file (as below image)but via airsdk it makes this:with air written on it
I'm trying to generate documentation, and inject it into a SWC, for a library I have written. Problem is that every time I try to run asdoc, it tells me a class found within core files isn't found. First it began as just mobile classes not being found, so I manually added the mobilecomponents.swc manually. Then it was File not being found, so I added the AIR swcs manually. Now, it is core Flash files like Stage and URLRequest that aren't being found.Output Example:[asdoc] Loading configuration file /Applications/Adobe Flash Builder 4.7/sdks/4.11 AIR 3.9/frameworks/flex-config.xml [asdoc] /Users/jjanusch/dev/workspaces/AIR/library/src/com/vuria/utils/DeviceInfo.as(73): col: 15 Error: Access of possibly undefined property orientation through a reference with static type flash.display:Stage. [asdoc] [asdoc] &nbs
Is adobe working on the compatibility of AIR with Intel system on android devices?
I want to make Android apps with Flash CS5.5. I've downloaded multiple versions of Air for Android (2.5, 3.0, 3.8, 3.9 and the 4.0 beta). Try as I might, there's no "Air for Android" option when I create a new document. I still keep getting publish settings for 2.0. I've gone through Brett's videos as well as numerous others, so I know about renaming the folder AIR2.0. No matter which version I download, there's no "android.xml" file created for me to update in the Flash CS5.5/Common/Configuration/Players folders. I'm on a Mac.
I'm working on an AIR application for IOS that uses a SWC that my company created. The AIR application is the shell for browsing books, and the SWC is responsible for downloading the book and displaying it. While a book is downloading, we present a nice loading animation - a sparkly book turning pages. We are disappointed with the performance of the animation - it stutters badly as the files are being unzipped.We started out using FZip as our library for decompressing our download zip files. It's really nice, as it extracts the files from the zip as it downloads, and never saves the zip file to disk. The problem with FZip is that it's reading the zip FileStream bit by bit, looking for file descriptors so it knows what to decompress. While it's doing this, it gets stuck in a while... loop that doesn't allow anything to animate until it finds the descriptor it's searching for. This is the cause of our stuttering.I tried another AIR based zip library called Airxzip. This one works beautif
Hi,We recently created a game in Adobe AIR app for three platforms (ios, android & fb) & it is in Live in App Store. But we are seeing quite a few app crashes in Crittercism. By crash I mean app crash not the flash stack traces as mentioned in http://forums.adobe.com/message/5286130#5286130We did not find any docs , tutorial on how to symbolicate these crashes. We tried the steps as mentioned in the linkhttp://stackoverflow.com/questions/1460892/symbolicating-iphone-app-crash-reportsBut it did not help.We have also gone through the linkhttp://blogs.adobe.com/rajorshi/2011/11/18/debugging-native-extensions -for-air-ios/This will not help in our case as it only talks about setting up live debugging which is not helpful in our case. Can you please point us to some ways of making some sense of those crash reports? This is a major concern for us. Hoping to get some quick response.
Hi guys,does anybody know what's going on with the bug described in the subject? The original notice was: 3632886: [Background Execution][Mobile] Error 3768 is coming when executeInBackground is set to false with notification center pulled down, incoming call, double tab on Home button..I cannot find anything about a solution or something else. I cannot find it in the Adobe Bug database as well. I think the bug still exists in the latest AIR 3.9 SDK but, I'm not pretty sure. Maybe someone knows a workaround? Thanks in advance
Hi,Is it possible to implement the facebook api into Adobe AIR so that the login mechanismactually opens up the facebook app on the ipad rather than browse to the secure login pagein a web view? Trying to make the app feel native and the web view is a giveaway that we're doing somethingnon native. For everything else AIR is working brilliantly well.Thanks.
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