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Participant
October 31, 2023
Open for Voting

AI pixel matching/blend for tiling

  • October 31, 2023
  • 2 replies
  • 151 views

You already have 2 methods/filters for tiling, both make the users have to go through a lot of work trying to make textures seamless. Shouldn't you at least have AI seam blending by now?   Even if users have to draw a stroke across the seam to tell the AI how the texture should flow and pixel blending would be better than what we have now - currently it doesn't seem any better than B2M.  I've watched the tutorials with setting the transform etc -this isn't a universal method that works for all textures.

    2 replies

    Participant
    October 31, 2023

    Unfortunaly I've tried using the below methods as well, they don't always work. The content aware for example currently shows the mark of the painted area like a finger smear (i've tried varios settings)  Clone stamp here seems to push the pixels ahead missing the target. So yes please, if you guys can, remove the need to take all these different steps to create seamless images. 

    Cyril Dellenbach
    Community Manager
    Community Manager
    October 31, 2023

    Hi Kurt,

     

    Some sort of AI tiling would be nice indeed, and we frequently have discussions about tiling in the team.

     

    I agree that making an image tile is a big part of the work in Sampler. The Content-Aware Fill would be the closest solution from what you mentioned, but I personally also work a lot with Clone Stamp, Paint Warp and obviously Make it Tile.

     

    Best regards,

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe