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Participant
October 28, 2017
Question

GPU not being used in Adobe Premiere 2018

  • October 28, 2017
  • 14 replies
  • 141582 views

I am on a brand new laptop with Adobe Premiere 2018 and an NVIDIA GeFore GTX 1050. When I render I see the CPU go to 100% while the GPU sits idle.

In the settings for Premiere I see the "Renderer" set to "Mercury Playback Engine GPU Acceleration (CUDA)" and I made a text file in the directory for Premiere called: "cuda_supported_cards.txt" with "NVIDIA GeForce GTX 1050" in it.

I installed the latest drivers as well.

What is missing/ wrong with this setup?

thanks

This topic has been closed for replies.

14 replies

christopherj12450760
Participant
July 2, 2019

Disable "accelerated Intel h.264 decoding"

Preferences - Media.

please spread the world, this function forces INTEL CRAPPY GPU to kick in

gayancr
Participant
December 13, 2018

Asus ROG Strix GeForce GTX 1060 OC Edition 6GB GDDR5 Graphics Card suppsuppin peremier gpu acslaret farsility ????

Participating Frequently
October 3, 2018

Same happen with me..

then i try my friends card ..

(Its a AMD Asus R7 260x)

2.30 sec sequence
With R7 260x ..6.45sec with Gtx 760..45min & more
GTx not support 2018 but R7 support it..
Adobe Not good.. this is not good

Legend
October 3, 2018

Which driver version were you using with that GTX 760? You might have too old of a driver installed for that GTX 760. You see, Premiere Pro CC 2018.1 requires a driver version that includes CUDA driver version 9.0 or higher in order to even enable CUDA GPU acceleration at all. If you continue to use that legacy driver version, the Premiere Pro renderer will be locked to the MPE software-only mode until you update that video driver to a later version.

Participant
September 9, 2018

My laptop has 2 cards, and I can't disable the Intel card. My GTX 860M supports CUDA.
Any ideas on how can I solve this? I only get OpenCL.
PS: I already forced Premiere to use Nvidia card from control panel.
Output of GPUsniffer

--- OpenGL Info ---

Vendor: NVIDIA Corporation

Renderer: GeForce GTX 860M/PCIe/SSE2

OpenGL Version: 2.1.2 NVIDIA 391.35 20.19.15.4624

GLSL Version: 1.20 NVIDIA via Cg compiler

Monitors: 2

Monitor 0 properties -

   Size: (0, 0, 1920, 1080)

   Max texture size: 16384

   Supports non-power of two: 1

   Shaders 444: 1

   Shaders 422: 1

   Shaders 420: 1

Monitor 1 properties -

   Size: (1920, 0, 1920, 1080)

   Max texture size: 16384

   Supports non-power of two: 1

   Shaders 444: 1

   Shaders 422: 1

   Shaders 420: 1

--- GPU Computation Info ---

Found 2 devices supporting GPU computation.

CUDA Device 0 -

   Name: GeForce GTX 860M

   Vendor: NVIDIA

   Capability: 5

   Driver: 9.1

   Total Video Memory: 4096MB

OpenCL Device 1 -

   Name: Intel(R) HD Graphics 4600

   Vendor: Intel

   Capability: 1.2

   Driver: 1.2

   Total Video Memory: 1629MB

John Hafner
Participant
August 13, 2018

I have FIXED this issue on my system after several frantic hours.    What I had to do was downgrade to NVIDIA display driver version 388.13    This is def an issue with Adobe GPUSniffer not working with newer NVIDIA drivers.   Have your tech people talk to their tech people PLEASE so I can have a driver on my system that is NOT two years old!

  1. go to  Advanced Driver Search | NVIDIA   for older drivers
  2. download 388.13  install it ( Newer or older versions may or may not work, this one worked for me )
  3. I also disabled my Onboard graphic card in Control Panel / Device Manager as GPU Sniffer was picking it up as OpenCL
  4. Output from GPUSniffer.exe finally detected my CUDA card (Below) 

GPUSniffer testing 254

--- OpenGL Info ---

Vendor: NVIDIA Corporation

Renderer: GeForce GTX 770/PCIe/SSE2

OpenGL Version: 2.1.2 NVIDIA 388.13 10.18.14.4206

GLSL Version: 1.20 NVIDIA via Cg compiler

Monitors: 2

Monitor 0 properties -

   Size: (-1200, 0, 1200, 1920)

   Max texture size: 16384

   Supports non-power of two: 1

   Shaders 444: 1

   Shaders 422: 1

   Shaders 420: 1

Monitor 1 properties -

   Size: (0, 0, 2560, 1440)

   Max texture size: 16384

   Supports non-power of two: 1

   Shaders 444: 1

   Shaders 422: 1

   Shaders 420: 1

--- GPU Computation Info ---

Found 1 devices supporting GPU computation.

CUDA Device 0 -

   Name: GeForce GTX 770

   Vendor: NVIDIA

   Capability: 3

   Driver: 9.1

   Total Video Memory: 4096MB

ed700
Participant
April 16, 2018

have the same problem with 1080 ti, no solution yet

Participant
March 7, 2018

The only thing I'd to do different from the workflow presented by aviralnediratta:

Install latest drivers from Nvidia. So It worked.

Participant
March 7, 2018

bump

Participant
February 23, 2018

Hi.

Ive bought a new notebook - GTX 1070 with core i7 7700.

I have a desktop with the same specs.

I followed this guide, sorta, cuz i guess i cant really disable the onboard gpu on a notebook as it wont work without it as i read on another forum.

I used the sniffer to select the gpu.

But im getting 60h on a video rendering made on after effects, rendering on media encoder.

On the desktop with the same specs i render it in 3h.

As you can see in the pic, its using the correct, gpu but still....

Any hints guys

aviralmediratta
Participating Frequently
February 26, 2018

Hi brunno159,

First f all sorry for the delay in response. Can you try taking a screenshot of the sniffing result and share? I would need to read that. Make sure to be quick to take the screenshot as you would have a second or two to do it as it auto closes once process completes irrespective of success or failure.

Thanks,

Avi

Participant
February 27, 2018

Whoa, didnt know it was giving this error...Anyway to fix? Tks

aviralmediratta
Participating Frequently
February 1, 2018

Some important points for everyone landing on this discussion:

If you render a video on Premiere Pro or Media Encoder its the effects, transitions, and layered compilation that uses GPU as primary renderer. For rest it would still use your CPU as primary renderer but GPU would make the rendering process flawless and smooth along with providing secondary support to rendering to provide perfect color depth which indirectly helps in faster rendering.

Thanks,

Aviral