RAM preview stops working if audio hardware changes PP and AE, any ideas?
So here's a weird one that I can't find anything on. In both PP and AE if the my headphones disconnect then the RAM preview stops playing. It renders (green bar fills and memory is being used) but doesn't play and jumps forward a single frame in the program window when you pause it. My headphones have a really cruddy port that disconnects and reconnects with small movement, so it happens a lot, and I know it's not the headphones because it occurs no matter what device I use.
I hope this isn't normal behavior, if it is let's fix it, I can see studios switching their gear around mid project to play to the room vs headphones and having it crash from this issue. It's been an issue for me since late 2016 I believe, which is when I began using Adobe. I have no idea what info to post that could help, I have the latest cc, although currently finishing a project in ae 17.2, but it still happens in 2018 version. Let me know what I can do to help!
