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December 10, 2025
Answered

Feedback & Questions About Substance 3D Reviewer in Creative Cloud

  • December 10, 2025
  • 2 replies
  • 262 views

Hi everyone! 👋

It’s great to see Substance 3D Reviewer now available directly in Creative Cloud Desktop — this definitely helps streamline the workflow for reviewing 3D assets.

I’m curious to know from the community:
What new features or improvements would you like to see in Substance 3D Reviewer moving forward?

For example:

  • Better collaboration tools?

  • More format support?

  • Faster rendering performance?

  • Integration with other Substance 3D apps?

I’d love to hear your thoughts and experiences so far! 🚀

Thanks in advance!

Correct answer ali_9656

Hi there! 👋

Great topic — the addition of Substance 3D Reviewer inside Creative Cloud Desktop is definitely a big step forward for smoother 3D workflows.

Here are a few improvements I’d personally love to see in future updates:

🔹 Enhanced Collaboration Tools
Real-time annotations or shared review sessions would make team feedback much faster and more interactive.

🔹 Broader File Format Support
Support for more industry-standard 3D formats would help avoid conversions and keep everything seamless.

🔹 Performance Boosts
Faster loading and rendering, especially for heavy scenes, would be a huge benefit for artists working with complex assets.

🔹 Deeper Integration with Substance Apps
Direct send/receive options between Painter, Designer, and Modeler could speed up the iterative workflow.

 

2 replies

December 10, 2025

Great to see the conversation about workflow improvements—similar to that, I’d love to see thecupcut.com get better multi-device sync, faster rendering, stronger integration with other creative tools, and more advanced effects to make editing smoother and more flexible. Curious what features others want to see next!

ali_9656Correct answer
Participant
December 10, 2025

Hi there! 👋

Great topic — the addition of Substance 3D Reviewer inside Creative Cloud Desktop is definitely a big step forward for smoother 3D workflows.

Here are a few improvements I’d personally love to see in future updates:

🔹 Enhanced Collaboration Tools
Real-time annotations or shared review sessions would make team feedback much faster and more interactive.

🔹 Broader File Format Support
Support for more industry-standard 3D formats would help avoid conversions and keep everything seamless.

🔹 Performance Boosts
Faster loading and rendering, especially for heavy scenes, would be a huge benefit for artists working with complex assets.

🔹 Deeper Integration with Substance Apps
Direct send/receive options between Painter, Designer, and Modeler could speed up the iterative workflow.