How does ME render out PNG's in Comp Frame Number?
Greetings,
i've got a problem that is prowling around here for some years now. Unfortunately i do not find the forum's post where it was discussed.
Does the MediaEncoder meanwhile support the "comp's frame number" when rendering out PNG-sequences? When i start rendering using ME all PNG-sequences start with frame 000 not taking care of which position i start to render. So existing frames will be overwritten with different/wrong content. Rendering out parts of the animation ist not possible in case you got an idea of producing one row of frames.
The AE internal Render Queue allows "[x] Use Comp Frame Number" - but it blocks AE so i can't work on while rendering. Is there meanwhile a solution for ME or at least a plan to fix this issue?
Thanks for your response 🙂
Tim²
