Can´t use keys and gamepad to control component states
Its impossible to use keys and gamepad to control the component states. This is particularly difficult to deal when you are prototyping for console games.
I know you can suggest to me to just create a different artboard, but with my project being so huge, and the possibility to reuse the popup menus to only one artboard with the back button asigned to previous artboard, It would break my entire flow (since back button would not return to the previous screen where my menu is overlaying).
