[Design]-CreateRenditions mask layer will output a transparent image in XD.
Hello.
We're creating an exporter to Unity.
The output of the mask group.
It's not a masked image, it's a
I want to output a mask layer and an image layer separately.
You can add a mask layer to the API's CreateRenditions
The result is a transparent image.
Is this the expected behavior?
Is there a way around this?