Prototype : How to assign a gamepad key (e.g. Right key) and do nothing i.e. remain in same Artboard
I am working on a game design, where I am on the first rail and I am navigating between the cards using the right navigation (gamepad in prototype). When I hit the last card i.e Card D (as seen in the image) using right navigation. I want to give the user experience that user has hit the dead end when he tries to right navigate on card D. however, in xd prototype, when I do right navigation on the last card, it jumps to next artboard (even if it is not connected). How can I avoid this?


