Prototyping - How to change components based on interaction of another component?
We are attempting to simulate a user adding feedback to a number of records. Say there are four records on the screen (a modal dialog for entering data) and when the user clicks one of three values this should visually change the record. We would like to simulate the user not entering feedback, entering feedback on some records, entering feedback on all records, etc.
This is not a parent/child relationship as I've seen others suggest in similar questons. Ideally the record is a componet, the feedback area is another component and the two together are in a repeat grid (for the four records).
If we were to handle all of this through artboards and transitions the combination would create quite a huge undertaking.