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carolinew37856191
Participant
August 4, 2020
Question

Vector objects pasted from CC Libraries not properly rendering in XD

  • August 4, 2020
  • 1 reply
  • 925 views

When I create a complicated vector object (i.e. logo with small text) in Illustrator and add it to CC Libraries, it won't properly render when linked from the CC library to XD. If I copy/paste that same vector object directly from Illustrator to XD, it does properly render. But if first added to the CC library and then linked to that library within XD, the edges become warped (as if caused by an exported decimal issue).

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    1 reply

    Rishabh_Tiwari
    Legend
    August 4, 2020

    Hi Caroline,

     

    Thanks for reaching out. We can surely test this on our end, so could you please share a few more details like:

     

    1. The version of XD and the Operating System.
    2. Please share a few screenshots of how the logo looks in Illustrator and how it looks when added in XD through libraries and through copy and paste.

     

    We're here to help, just need more info.

     

    Regards

    Rishabh

    carolinew37856191
    Participant
    August 6, 2020

    Thanks so much, Rishabh. I'm on XD version 31.2.12.4 and Mac OS High Sierra (version 10.13.6).

     

    I've attached a screenshot of the linked library asset (in black) directly on top of the copied/pasted asset from Illustrator (in red). The copied/pasted asset looks perfect, but once linked from the library, it doesn't properly render. Not only are all letters a little misplaced/mishapen, but there are very jagged edges around the more complicated shapes (e.g. the ear of the "g" or the shoulder of the "n"). To be clear, what you see below is converted to outlines, so it's all vector shapes rather than live type. And I've also made sure that the size of the overall "logo" is in full pixels and falling on full pixels on the grid as well.

     

    Jocki
    Participating Frequently
    August 9, 2020

    I'm experiencing the same issue here. The distortion looks pretty similar to what you get when turn "align to pixel grid" to text vectors that have been converted into outlines. I'm guessing XD is applying a similar operation in the background. The smaller the details the more extreme distortions appear. Needless to say the same vector looks clean in any other CC application.
    This is pretty bad, the whole point of cc libraries is make sure you use the right assets everywhere... only to have XD shredding them before output.