XD 44 : Not Recognizing Keyboard Triggers
Hi there,
I've created a looping time-triggered animation with a series of 4 artboards. I'm trying to add a "Keys and Gamepad" triggered interaction to each of those 4 artboards so that at any point during the auto-animated loop, I can press the "S" key and transition to a different, specific artboard.
Strangely, when I preview the project, the animation plays through as intended, however the project does not respond to me pressing the "S" key—that is until I press either the left or right arrow to cycle through static artboards. Then the looping animation effetively stops, but I am able to press the "S" key to transition to the other specified artboard.
Please advise! Thank you!
{Renamed by MOD}
