3D Rotation Issues
I have been playing with the 3D rotations of a movie clip and have noticed some issues. Let me explain the setup. I have a movieclip that has children movieclips. In 2D (working fine), I can tap and drag these children around on the screen. However, if I rotate it on the X axis (mc.rotationX), the movie clip becomes very pixellated. I also noticed that once the rotation is applied, the children in the movie clip I am rotating no longer move (although the event of touch is firing).
Rotating it back to 0 doesn't help. The only way I can get the smoothness back and children to move is by re-running the app. I am ok with the pixellation (although not sure why since it is vector) and the non moving children as long as I can get it workign without a restart.
Any thoughts?