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Participant
January 6, 2015
Answered

Ad Mob not working in Application Loader Error

  • January 6, 2015
  • 4 replies
  • 524 views

Hi Adobe AIR community,

I've been having this problem for a while now. Basically I have been using AIR for iOS 15.0, Flash CC (2014) and Milkman Games Ad Mob ANE v.4.4.0.

I can test my apps perfectly on both iPhone and iPad devices. The Ad Mob banner and full screen ads work very well while testing in a development environment.

When I try to upload my app to the App Store using Application Loader v3.0 I get an error stating "error ITMS-9000: Invalid Bundle. The bundle my_app.app does not support the minimum OS Version specified in the Info.plist"

Now funny thing is when I remove the ANE the app uploads to the App Store just fine.

I have been forced to stop using ads in my AIR for iOS apps since the release of iOS 8.

I have also contacted Milkman Games support but they tell me that I am the only one with the problem and that support tech can't recreate the problem.

Also I am using OSX 10.10.1 and I believe that xCode has been updated to version 6.1.1 (not sure if updating xCode makes any difference but I have updated it tonight and I have not tried to re-upload the app since)

Does anyone know what I can do? Any help would be very appreciated.

Thank you very much!

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Correct answer Cedman25

Hi Everyone,

Changing the minimum OS to 6.0 didnt work but when I tried 6.1 it submitted to the apple app store just fine.

Thanks Colin!

4 replies

Colin Holgate
Inspiring
January 6, 2015

You could add:

<key>MinimumOSVersion</key><string>6.0</string>

to your infoadditions in the app descriptor XML, where the 6.0 part would be adjusted to match what AdMob requires.

Cedman25Author
Participant
January 6, 2015

Hi Colin,

I have tried this and I still get the same error. I entered it in the xml file like this:

<iPhone>

        <requestedDisplayResolution>high</requestedDisplayResolution>

        <InfoAdditions><![CDATA[

    <key>MinimumOSVersion</key><string>6.0</string>

    <key>UIDeviceFamily</key>

    <array><string>1</string><string>2</string></array>

]]></InfoAdditions>

    </iPhone>

Cedman25AuthorCorrect answer
Participant
January 6, 2015

Hi Everyone,

Changing the minimum OS to 6.0 didnt work but when I tried 6.1 it submitted to the apple app store just fine.

Thanks Colin!