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1 reply

chris.campbell
Legend
April 11, 2014

Hi Greg,

We tested this last night and it turns out that it is indeed a problem with these same Mac systems.  I'm working on getting the Mac shared runtime updated asap. 

We will not be able to update the full SDK due to time constraints but the next beta version will include this fix for developers looking to create Mac apps using the captive runtime.

Thanks,

Chris