Skip to main content
Inspiring
September 3, 2012
Question

Adobe AIR 3.4 for iOS - Compiler stalls/hangs & never creates ipa

  • September 3, 2012
  • 2 replies
  • 888 views

     So, I've run into a bit of a roadblock. I'm currently trying to package an iOS app that contains an ANE (iAd), SWC (tweener), and external AS file using Flash CS6. I've successfully packaged this app for Android as well as Blackberry, but iOS seems to be giving me a run for my money.

     I've linked to the necessary external files as I did with Android. Same exact process that I've done at least 20 times with existing apps (with the exception of the SWC and External AS file). When I preview the swf, the swf compiles and plays perfectly fine. As it should. When I go to publish any type of ipa file, it initializes, creates the temp files/folders and then hangs. It never completely compiles the ipa file. I let it attempt to compile through several attempts, the longest being 30mins, before cancelling. I was wondering if anybody else is coming across this issue. Google searches didnt help much.

  • I've tried this with AIR 3.2, 3.3 and 3.4, none worked.
  • The compiled file size on Android is 1.6mb, so the external files aren't ridiculously huge.
  • I tried moving all external files into the root of the flash file, didnt help.
  • I attempted a command line package - same thing. Started compiling and then seemed to freeze

     My last successful ipa compiled was 8/22. I'm not sure what the heck happened between now and then, or what the issue could be. No errors or warnings appear at any point throughout every test/attempt I've done. Running out of options. I appreciate any guidance/help that could be provided.

This topic has been closed for replies.

2 replies

Inspiring
September 4, 2012

Ok, after much testing... I've pinpointed a potential problem. My external AS file is a dictonary word list of about 172k words written into an array. I had no problem compiling for Android or Blackberry, but the iOS packager doesn't seem to like it.

I originally had it loading from an external text file and creating the array at runtime, but I didn't like the way it functioned/processed. Much faster with a pre-made & sorted external AS file --
Once I removed the as file and created a very small array in place of it, Flash compiled the ipa fine.

With that said... is there any type of work around that doesnt involve loading and processing an external text file at runtime?

Or any other ideas I can attempt to make this thing work?

Pahup
Adobe Employee
Adobe Employee
September 4, 2012

Hi,

Thanks for raising it here, could you please consider it logging via bugbase.adobe.com and share the bug number here for reference.

Also, we would require the source files to reproduce and investigate the issue, please attach them to the bug.

-Thanks

Pahup