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June 22, 2011
Question

Adobe AIR Apps + Safari = Very slow

  • June 22, 2011
  • 1 reply
  • 1339 views

Hi everybody,

I'm experiencing a strange behaviour of my Adobe AIR Apps on iPad. I've tested several Apps now (one GPU-Heavy Game, one CPU-Blitting App, one pretty standard Puzzle) and all of them do have the same issue - as soon as Safari is running in the background it sometimes (not always.. and most likely on iPad1) slows my App down to 1fps. Until I close Safari again. I haven't ever seen any other App doing so, thus I believe it's an Adobe AIR bug. Maybe only on iPad though.

Does anyone know why this happens or if I can get around of that? Besides my Apps run superfast.

What I've tested so far is:

- My memory usage is ~4mb. Doesn't seem to bother him if it's more or not

- My GPU-Cache is held quite low (but even with empty GPU Cache this issue appears)

- I'm using an Enter-Frame in all my apps which simulates the rendertick. Maybe this may be the fault?!

Many thanks in advance,

Marvin.

This topic has been closed for replies.

1 reply

July 6, 2011

Okay, it seems as if there are some new findings:

- It belongs to any iOS system app (Safari / App Store / Settings / ...), but Safari is definetly causing it by 99%, the others are pretty randomly making problems.

- The slowdown only happens when the system app is running and THEN my game is started

- The slowdown happens as soon as I need some memory to cache images

If you like to I can send you a deploy once you message me your iPad's UDID. Maybe anyone has an idea.

Anyways, I'm going to make a video of that and post it in Adobe's bugbase. Though I'm still not sure if I'm the only one around with that problem.

September 2, 2011

Furthermore:

- if the iPad was restarted you can have opened any iOS system-app without slowing down the Adobe AIR app

- nevertheless after some hours this bug occurs again.

Our game is in stores now: http://itunes.apple.com/us/app/ifunnel-frenzy-hd/id457822239?mt=8 and many people send us bugreports because of it. As soon as I'm telling them to close iOS system-apps things work superfine again.

You can download and test this bug for yourself - I think this might be pretty self-explaining then.

I'm a bit struggling how to solve this.. honestly.