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Inspiring
Aug 28, 2012 12:47 AM UTC
Question

adt fails to launch iOS simulator

I'm uisng 3.4 of AIR sdk for Mac OS X 10.7 and I run:-

${BIN}/adt -launchApp -platform ios -platformsdk ${SIM} -device ios-simulator -appid pims2mobile.ipa

and I get:-

Application is not installed

However, if I manually launch the iOS simulator, the application IS installed. To install the app I used:-

${BIN}/adt -installApp -platform ios -platformsdk ${SIM} -device ios-simulator -package pims2mobile.ipa

When try to uninstall the app with:-

${BIN}/adt -uninstallApp -platform ios -platformsdk ${SIM} -device ios-simulator -appid pims2mobile.ipa

I also get:-

Application is not installed

Why is this? There aren't too many other command line options to choose from.

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7 replies

Pahup
Adobe Employee
Adobe Employee
Aug 28, 2012 4:38 AM UTC

Hi Chris,

your app id looks incorrect, it should be the id that is provided in the app xml, and not the name of the IPA.

-Thanks

Pahup

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Inspiring
Aug 28, 2012 5:17 AM UTC

In my app xml file my id is "domain.debug" and if I use that as the appid it still fails to launch. But if I just use "domain" as the appid it launches.

Why is that?

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Pahup
Adobe Employee
Adobe Employee
Aug 28, 2012 6:47 AM UTC

How do you package your application, are you on command line(adt) or Flash Builder/Pro, could be possible that the tool removes the ".debug" part when packaging.

-Pahup

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