Air 20/21 Android rendering issue
I have an app, fairly complex, that places images on a 3d sphere and allows the user to move the images via touch-hold and swipe, and tap on the images. The same code works on Air 19 on Windows, Mac, iOS and Android. The same code works on Air 20/21 on Windows, Mac, iOS, but not for Android. It does work on the Android Air 20/21 if I use cpu rendering and not gpu rendering - but, I need gpu rendering on the Android as it makes it much (and I mean much) better response. When I use gpu on Android Air 20/21, the sphere seems to be created ok since I can tap where an image should appear and the app responds as it should, BUT I cannot see the images on the sphere.
