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JarSyr
Known Participant
November 1, 2016
Question

Air 24 Beta crashing in iOS

  • November 1, 2016
  • 25 replies
  • 9849 views

My Starling application crashes in iOS device (version 9.3.1) with error

exception, information=ArgumentError: Error #3672: Buffer creation failed. Internal error.

I also tested a blank Starling project with a single Quad on stage. That did not produce the error, but the quad only quickly shows and then the screen goes black.

My application and the blank test project both work perfectly in Emulator.

My app and test project work as expected in the test device when using Air 23.

This topic has been closed for replies.

25 replies

Inspiring
November 9, 2016

Also seeing this issue.  On the latest beta SDK.

Inspiring
November 7, 2016

Same problem here with Beta SDK 24.0.0.153.

Participant
November 4, 2016

java version "1.8.0_111"

Java(TM) SE Runtime Environment (build 1.8.0_111-b14)

Java HotSpot(TM) 64-Bit Server VM (build 25.111-b14, mixed mode)

Participant
November 4, 2016

My app is crashing the same way

deesharm
Adobe Employee
Adobe Employee
November 4, 2016

Hi Miguel,

Could you please share the development environment that you are keeping at your end?

Thanks,

Adobe AIR Team

deesharm
Adobe Employee
Adobe Employee
November 1, 2016

Hi Jarkko,

I tried reproducing the same problem using a sample project and AIRSDK 24 Beta.

But I am not able to reproduce the problem. I tested a sample starling project on iOS 9.2.1(iPad Pro), 9.3.1 (iPhone 6 plus) and 10.x (iPhone 6).

It will be very helpful for us if you can share a sample project to reproduce the same problem at our end.

Thanks,

Adobe AIR Team

JarSyr
JarSyrAuthor
Known Participant
November 1, 2016

Thank you. Here's the test project that goes black after quickly showing a red rectangle:

Dropbox - Test.zip

As you can see, there's nothing special in it.

Libraries / SDK:

  • Air SDK 24.0.0.148
  • Starling 2.1 SWC (Also tested with Starling 2.0.1 version)

Computer used:

  • MacBook Pro (Retina, 15-inch, Mid 2015)
  • OS X El Capitan Version 10.11.6

Test devices:

  • Apple iPad 4 (MD525KS/A) with iOS 9.3.1
  • Apple iPad 3 (MD368B/A) with iOS 9.3.4
  • Apple iPad 2 (MC979KS/A) with iOS 8.0.2
  • Apple iPad Mini (MD531KS/A) with iOS 7.1.1

It makes no difference if I use standard or fast packaging.

Is there some other info that could be useful?

deesharm
Adobe Employee
Adobe Employee
November 2, 2016

Hi Jarkko,

I have created a sample Flash Builder Project using the code that you provided in a test project. Please find my sample application at below location:

Dropbox - StarlingSample

I have tested the sample Project keeping below development environment:

Computer Used: Mac Book Pro (10.12.1)

Device Used: iPhone 6 Plus ( iOS 9.3)

                      iPad AIR 1 (iOS 8.4.1)

                      iPad AIR 2 (iOS 9.3.5)

AIR SDK Used: 24.0.0.148

IDE : Adobe Flash Builder

Starling 2.1 SWC

It works fine on all the devices at my end. Please find the attached project and package the swf and application file using command line and run it on the different devices at your end.

Kindly share results with us. It will help us for further investigation.

Thanks,

Adobe AIR Team