Air 3.0 poor performance vs 2.7 on ios (user error?)
I'm not sure what is goin on here, but when I published my app on 3.0 its just bogging down on the iPhone. Everything is going slower. It was running great in 2.7. I've compiled builds via cmd line, and in flash 5.5 (with 3.0 overlay). No difference. Is anyone else running into this problem? I'm rendering in gpu mode, and the app was running considerably faster in 2.7.
Any insight on what I could be doing wrong is appreciated.
-dis
