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Known Participant
June 13, 2012
Answered

Air 3.3 with iOS 6 cannot render anything at all

  • June 13, 2012
  • 29 replies
  • 11940 views

Hi there,

I've just tried to run an air app on iOS 6 but all the vistual elements doesn't render properly, e.g. the tab view cannot render tab icons/tab bar, the action bar cannot render anything at all plus all other components...

Please let me know if you have any idea about that.

Many thanks.

This topic has been closed for replies.
Correct answer Pahup

Thanks for reporting the issue. What render mode you're trying on? It's a known issue with gpu render mode and we're investigating it.

-Pahup

29 replies

Participating Frequently
August 2, 2012

Because this wasn't clear enough for me before actual testing:

I can confirm that the latest release of AIR 3.3 fixes the GPU rendering bug. (Beta 3, iPad 3)

If you are still wondering should you update your device to iOS6 beta...

Mark.fromOP
Inspiring
August 2, 2012

Thanks for confirming, going to update to iOS6 tonight!

Inspiring
July 12, 2012

Hi,

I have not tried iOS6 myself, but release notes for yesterday show:

(7/11/12) Air SDK 3.3.0.3690

http://helpx.adobe.com/flash-player/release-note/developer-release-notes-11_3.html#main_Fixed_Issues

FIXED ISSUES:

AIR on iOS apps using GPU render mode crash on iOS 6 devices. (3211902)

I don't know if this crash fix relates to the same rendering bug..

http://www.adobe.com/devnet/air/air-sdk-download.html

[edit]

oh sorry, i had not noticed Pahup already posted this...

Mark.fromOP
Inspiring
July 15, 2012

Have you tested it yet boat? Success? Anyone? Hesitant to flip my iPhone to iOS 6 but it needs to be done.

BTW does this mean that iOS6 will break all previous apps ever, like apps built with 2.6. 2.7, 3.0...do we need to go back and update all our old apps?

Colin Holgate
Inspiring
July 15, 2012

I have apps made with AIR 2.0 that are working fine in iOS 6. I have non-AIR apps that do crash in iOS 6, and those apps will need to be republished with those tools, put for AIR, everything seems to be ok.

The AIR 2/0 app I tried does use GPU, but I gather that some AIR 3.3 apps had problems in GPU. There is the new update to take care of those.

Inspiring
June 29, 2012

update:

- i'm still using cs5.5, but now have air3.3 overlayed

- i changed the render mode in the app.xml file to "direct" instead of "gpu" and republished

the app seems to display the graphics and dynamic text ok, but the stageVideos are not showing up.

suggestions greatly appreciated, thanks...

//--

note to colin,

stageVideo using gpu has worked for me since air3.0... i didn't try direct mode until recently

Inspiring
July 5, 2012

update:

today i used cs6.0 with air3.3 and "direct" render mode... stageVideos seem to be working.

have not tried to go back to "gpu" to test that render mode since it's apparently better to be using "direct" anyway

Pahup
Adobe Employee
Adobe Employee
July 12, 2012

Hello Everyone,

We just released 3.3.0.3690 which has the fix for GPU rendering issue on iOS 6 devices.

http://www.adobe.com/devnet/air/air-sdk-download.html
Release Notes - http://helpx.adobe.com/flash-player/release-note/developer-release-notes-11_3.html

Please try this out and share your feedback.

-Pahup
Flash Runtime

Inspiring
June 15, 2012

i developed apps with flash cs5.5 and air3.2 and they run as expected on ipad2 and ipad3 with ios4.3.3 - ios5.x. the company's ipad3 was upgraded to ios6 and the apps do not function correctly, even the graphics are jacked up.

adobe, please help.

Pahup
Adobe Employee
PahupCorrect answer
Adobe Employee
June 17, 2012

Thanks for reporting the issue. What render mode you're trying on? It's a known issue with gpu render mode and we're investigating it.

-Pahup

Inspiring
June 17, 2012

we use stageVideo so we are in gpu mode. thanks.

Participant
June 14, 2012

I'm seeing this same issue.

Known Participant
June 13, 2012

iOS 5.1.1 SDK + Air 3.2 SDK on iOS 5.1.1 (System) or iOS 6?

Known Participant
June 13, 2012

Not just Air 3.3 SDK, also Air 3.2 SDK with both 5.11 and 6.0 iOS SDK.

Known Participant
June 13, 2012

Didn't try iOS 6.0 + AIR 3.3 yet but iOS 5.1.1 + Air 3.2 SDK work quite well across my Flex applications.

Inspiring
June 13, 2012

yes I can also confirm iOS 5.1.1 + AIR 3.2 SDK are working correctly for my Flex and non-flex actionscript appliations.