AIR 3.8, iOS Packaging Failed: "Compilation failed while executing : ld64"
Since upgrading to AIR 3.8, we can no longer package our AIR Application.
We are getting the following error:
internal_package-ios:
[exec] ld: -pie can only be used when targeting iOS 4.2 or later
[exec] Compilation failed while executing : ld64
Screenshot Here: http://cl.ly/image/3h2U1g271n1J
Reverting to AIR 3.7 fixes the issue... but we need 3.8 as we need the 4096 texture support that comes with BASELINE_EXTENDED profile.
From googling, this seems like it's related to the iOS SDK included with AIR, but the issue was fixed in AIR 3.7. Seems it has been regressed...
