AIR app crashes on iOS after returning from CameraUI photo capture
So, I've been running into this problem in one way or another for as long as we've had CameraUI access. It seems that each time another version of AIR comes out Adobe claims the problem has been fixed, and each time I find that the problem hasn't. So, here we go:
I'm running an AIR 3.4 application on a range of devices: iPod Touch (previous generation), iPhone 5, iPhone 4S, iPhone 4, and iPad 2. All the test devices are loaded with the latest version of iOS. On every one of them, if the user takes a few photos in a row the application crashes by quietly returning to the desktop. On Android devices, the same happens when I take even a single photo. In fact, when running the application in the debugger I can see that the process terminates not when the app returns from CameraUI, but as soon as the native Camera is invoked.
This problem has been going on forever. What is the fix?