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March 29, 2013
Question

Air app doesn't load with renderMode set Auto

  • March 29, 2013
  • 1 reply
  • 737 views

Adobe Air app is not loading on my customer's Android device with renderMode set to Auto, while it works fine when renderMode set to GPU.

I guess in Auto mode it tries to set it to Direct and fails.

I'm using Adobe Air v3.6

Android device is Polaroid PMID-971C

Android version is 4.0.3

Unfortunately, I have limited access to customer's device, but logcat shows the following:

"Fatal signal 13 (SIGPIPE) at 0x00004de8 (code=0) adobe air"

Any help or fix would be highly appreciated.

This topic has been closed for replies.

1 reply

chris.campbell
Legend
March 29, 2013

From the docs that I could find (http://help.adobe.com/en_US/air/build/WSfffb011ac560372f-5d0f4f25128cc9cd0cb-7ffd.html), it appears that "auto" mode = cpu mode.

The default value is auto, which currently falls back to cpu mode.

Is this happening on multiple devices or just the one?  Any chance we could get access to your application to try it out?  If so, could you please open a new bug report on this over at bugbase.adobe.com?  If you'd like to keep your app/code private, feel free to email the attachment to me directly (ccampbel@adobe.com). 

Once added, please post back with the URL so that others affected can add their comments and votes.

April 2, 2013

Ok, I have tested once again, app doesn't work in CPU mode and works in GPU mode.

There is only one device so far with such problem:  Polaroid PMID-971C

If I set renderMode to GPU, will it fall to CPU, if GPU is not supported? Is it safe?

I guess, Direct mode is only for Stage3D, right?

UPD: https://bugbase.adobe.com/index.cfm?event=bug&id=3534346