Skip to main content
This topic is closed to new replies. Start a new post to keep the conversation going.

6 replies

Participant
Oct 13, 2013 1:21 PM UTC

Hi, is there any solution how I can only support devices with hardware accelaration Stage3D (only Hardware mode, not software),

because in GooglePlay is many devices, and manually check everyone is impossible (by androidManifest.xml google play choose supported devices).

Thanks for help.

Translate
May 25, 2012 5:48 PM UTC

How do you target the build for ipad only? setting the resolution. It doesn't work. The app store still thinks the binary is for iphone and ipad.

Translate
May 28, 2012 4:32 AM UTC

In the app descriptor, you will find somethign like this:

<iPhone>

                <!-- A list of plist key/value pairs to be added to the application Info.plist -->

  <InfoAdditions>

            <![CDATA[

                <key>UIDeviceFamily</key>

                <array>

                    <string>1</string>

                    <string>2</string>

                </array>

For iPad only applications, remove the line:

<string>1</string>

Similarly, for iPhone only apps, remove the line:

<string>2</string>

Translate
Participant
May 23, 2012 2:52 PM UTC

The documentation for is incorrect. The parent node should be initialWindow and not application.

Translate
Participant
May 23, 2012 2:54 PM UTC

Sorry that should be the documentation for softKeyboardBehavior is incorrect. the xml tag was removed from my original post.

Translate
May 28, 2012 4:34 AM UTC

Thanks for pointing out. We will get that fixed.

Translate