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3 replies

Participant
October 13, 2013

Hi, is there any solution how I can only support devices with hardware accelaration Stage3D (only Hardware mode, not software),

because in GooglePlay is many devices, and manually check everyone is impossible (by androidManifest.xml google play choose supported devices).

Thanks for help.

May 25, 2012

How do you target the build for ipad only? setting the resolution. It doesn't work. The app store still thinks the binary is for iphone and ipad.

May 28, 2012

In the app descriptor, you will find somethign like this:

<iPhone>

                <!-- A list of plist key/value pairs to be added to the application Info.plist -->

  <InfoAdditions>

            <![CDATA[

                <key>UIDeviceFamily</key>

                <array>

                    <string>1</string>

                    <string>2</string>

                </array>

For iPad only applications, remove the line:

<string>1</string>

Similarly, for iPhone only apps, remove the line:

<string>2</string>

Participant
May 23, 2012

The documentation for is incorrect. The parent node should be initialWindow and not application.

Participant
May 23, 2012

Sorry that should be the documentation for softKeyboardBehavior is incorrect. the xml tag was removed from my original post.

May 28, 2012

Thanks for pointing out. We will get that fixed.