AIR Compiler is compressing audio files in RAW?
Hi Adobe,
We have recently ran into a trouble which seems to be originated by how AIR SDK is compiling apps for Android. You see, we have developed the FCM ANE and FCM supports custom sounds on Android. The thing is that these custom sound files must be inside the Android resource's "RAW" folder. But when we do that, for some unknown reasons, the sound files don't play!
If you want to duplicate the problem, do the following:
1) setup FCM in a test project: G.1 Add FCM · myflashlab/Firebase-ANE Wiki · GitHub
2) use our Resource Manager Tool (RMT) software and inject the sound files into the RAW folder of the ANE: http://www.myflashlabs.com/custom-icon-sound-fcm-air-native-extension/
3) Send FCM messages to your test app.
If you need more information, don't hesitate to ask.
Thanks.
