Air for Android app runs slow after a while on my phone. Can't enable advanced telemetry to profile in scout.
I'm developing an app using flash professional sc6, Air for android. It works fine on my computer. When I run it on my phone it works perfectly in the beginning, but after a few deaths or levels it gets noticeably slower, and it ruins the experience a bit. I've read on other forums that this might be due to a memory leak, and I found out that I should profile it with scout.
I can't enable advanced telemetry, which is required, and I can't find any information on how to do it. When I go to publish settings - click on swf file and press the advaced button, there isn't a 'enable advanced telemetry' thing i can click.. I've tried to download the latest air sdk and go help - manage air sdk and set it to air 3.6, 3.7 and the latest version. Nothing helps..
What to do??
