Skip to main content
Apr 30, 2012 7:21 PM UTC
Question

AIR for iOS: 360° panorama viewer

I'm working on an iOS application using AIR for iOS and am requested now to add support for 360° panorama images.

There are a few Flash panorama players available, but they create SWF files which I won't be able to compile into my iOS application (I assume?).

What options do I have to get interactive 360° panoramas into my AIR for iOS application?

The viewer should support spherical panoramas with proper distortion

This topic is closed to new replies. Start a new post to keep the conversation going.

7 replies

sinious
Legend
Apr 30, 2012 7:37 PM UTC

Using the Flare3D api with Stage3D has a "SkyBox" effect you could use.

http://wiki.flare3d.com/index.php/Test32_-_Skybox

I made a flat panorama (images stitched side to side) to avoid distortion and that can be done with blitting. Pretty common game technique.

A variety of other ways can be utilized but none of them are really going to be excessively simple to someone already looking for a premade component.

Translate
Apr 30, 2012 7:46 PM UTC

thank you!

I should however, if anyhow possible, stay compatible to AIR 3.0

Translate
sinious
Legend
Apr 30, 2012 8:11 PM UTC

Why is that? AIR3.2 has already been out. There's no reason outside "less stable mobile applications" to stick with AIR3.0.

If you stick with AIR3.0, for whatever reason, a lot of these frameworks have graceful software render fallback that will do the same thing but not use Stage3D in AIR3.2.

They're free to try, give it a shot. When you upgrade past 3.2 you'll see a huge spike in performance.

Translate