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epicfall
Participating Frequently
June 13, 2012
Question

AIR for iOS app keeps on crashing on iPad

  • June 13, 2012
  • 4 replies
  • 1068 views

Hi Guys,

I'm developing a game for iOS using AIR 3.2, GPU mode. The game crashes on iPad 1 but works fine on iPod touch.

Code and raphics are already highly optimized. What do you think is the common cause of this problem?

Thanks.

This topic has been closed for replies.

4 replies

Participant
June 13, 2012

How long would it run before it crashes? have you tried this on different iOS versions?

BTW which SDK version used to develop this application?

epicfall
epicfallAuthor
Participating Frequently
June 14, 2012

@Fahad,

It happens when the actual game is being played. I'm using AIR 3.2 SDK in flash pro cs6, I started this project before 3.3 was officially released, tested this on an iPad 1 with iOS 5.1.1.

I used hi res stats to monitor memory usage and the app consumes less than 8MB of memory.

Thanks

June 14, 2012

If you have a mac could you check tha values reported for RealMem from instruments?