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epicfall
Participating Frequently
Jun 13, 2012 4:46 PM UTC
Question

AIR for iOS app keeps on crashing on iPad

Hi Guys,

I'm developing a game for iOS using AIR 3.2, GPU mode. The game crashes on iPad 1 but works fine on iPod touch.

Code and raphics are already highly optimized. What do you think is the common cause of this problem?

Thanks.

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4 replies

Participant
Jun 13, 2012 8:13 PM UTC

How long would it run before it crashes? have you tried this on different iOS versions?

BTW which SDK version used to develop this application?

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epicfall
epicfallAuthor
Participating Frequently
Jun 14, 2012 12:43 AM UTC

@Fahad,

It happens when the actual game is being played. I'm using AIR 3.2 SDK in flash pro cs6, I started this project before 3.3 was officially released, tested this on an iPad 1 with iOS 5.1.1.

I used hi res stats to monitor memory usage and the app consumes less than 8MB of memory.

Thanks

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Jun 14, 2012 11:04 AM UTC

If you have a mac could you check tha values reported for RealMem from instruments?

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